mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 01:11:29 +00:00
Add removeitem(item_id, quantity) to Perl/Lua. (#1156)
- Perl: quest::removeitem(item_id, quantity); - Lua: eq.remove_item(item_id, quantity);
This commit is contained in:
parent
21a1a7bed7
commit
a920d449ff
@ -2926,6 +2926,22 @@ XS(XS__countitem) {
|
||||
XSRETURN_IV(quantity);
|
||||
}
|
||||
|
||||
XS(XS__removeitem);
|
||||
XS(XS__removeitem) {
|
||||
dXSARGS;
|
||||
if (items < 1 || items > 2)
|
||||
Perl_croak(aTHX_ "Usage: quest::removeitem(int item_id, [int quantity = 1])");
|
||||
|
||||
uint32 item_id = (int) SvIV(ST(0));
|
||||
uint32 quantity = 1;
|
||||
if (items > 1)
|
||||
quantity = (int) SvIV(ST(1));
|
||||
|
||||
quest_manager.removeitem(item_id, quantity);
|
||||
|
||||
XSRETURN_EMPTY;
|
||||
}
|
||||
|
||||
XS(XS__getitemname);
|
||||
XS(XS__getitemname) {
|
||||
dXSARGS;
|
||||
@ -6312,6 +6328,7 @@ EXTERN_C XS(boot_quest) {
|
||||
newXS(strcpy(buf, "rain"), XS__rain, file);
|
||||
newXS(strcpy(buf, "rebind"), XS__rebind, file);
|
||||
newXS(strcpy(buf, "reloadzonestaticdata"), XS__reloadzonestaticdata, file);
|
||||
newXS(strcpy(buf, "removeitem"), XS__removeitem, file);
|
||||
newXS(strcpy(buf, "removetitle"), XS__removetitle, file);
|
||||
newXS(strcpy(buf, "repopzone"), XS__repopzone, file);
|
||||
newXS(strcpy(buf, "resettaskactivity"), XS__resettaskactivity, file);
|
||||
|
||||
@ -806,6 +806,14 @@ int lua_count_item(uint32 item_id) {
|
||||
return quest_manager.countitem(item_id);
|
||||
}
|
||||
|
||||
void lua_remove_item(uint32 item_id) {
|
||||
quest_manager.removeitem(item_id);
|
||||
}
|
||||
|
||||
void lua_remove_item(uint32 item_id, uint32 quantity) {
|
||||
quest_manager.removeitem(item_id, quantity);
|
||||
}
|
||||
|
||||
void lua_update_spawn_timer(uint32 id, uint32 new_time) {
|
||||
quest_manager.UpdateSpawnTimer(id, new_time);
|
||||
}
|
||||
@ -2487,6 +2495,8 @@ luabind::scope lua_register_general() {
|
||||
luabind::def("modify_npc_stat", &lua_modify_npc_stat),
|
||||
luabind::def("collect_items", &lua_collect_items),
|
||||
luabind::def("count_item", &lua_count_item),
|
||||
luabind::def("remove_item", (void(*)(uint32))&lua_remove_item),
|
||||
luabind::def("remove_item", (void(*)(uint32,uint32))&lua_remove_item),
|
||||
luabind::def("update_spawn_timer", &lua_update_spawn_timer),
|
||||
luabind::def("merchant_set_item", (void(*)(uint32,uint32))&lua_merchant_set_item),
|
||||
luabind::def("merchant_set_item", (void(*)(uint32,uint32,uint32))&lua_merchant_set_item),
|
||||
|
||||
@ -2729,6 +2729,43 @@ int QuestManager::countitem(uint32 item_id) {
|
||||
return quantity;
|
||||
}
|
||||
|
||||
void QuestManager::removeitem(uint32 item_id, uint32 quantity) {
|
||||
QuestManagerCurrentQuestVars();
|
||||
EQ::ItemInstance *item = nullptr;
|
||||
static const int16 slots[][2] = {
|
||||
{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
|
||||
{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
|
||||
{ EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END},
|
||||
{ EQ::invslot::BANK_BEGIN, EQ::invslot::BANK_END },
|
||||
{ EQ::invbag::BANK_BAGS_BEGIN, EQ::invbag::BANK_BAGS_END },
|
||||
{ EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END },
|
||||
{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
|
||||
};
|
||||
int removed_count = 0;
|
||||
const size_t size = sizeof(slots) / sizeof(slots[0]);
|
||||
for (int slot_index = 0; slot_index < size; ++slot_index) {
|
||||
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
|
||||
if (removed_count == quantity)
|
||||
break;
|
||||
|
||||
item = initiator->GetInv().GetItem(slot_id);
|
||||
if (item && item->GetID() == item_id) {
|
||||
int stack_size = item->IsStackable() ? item->GetCharges() : 1;
|
||||
if ((removed_count + stack_size) <= quantity) {
|
||||
removed_count += stack_size;
|
||||
initiator->DeleteItemInInventory(slot_id, stack_size, true);
|
||||
} else {
|
||||
int amount_left = (quantity - removed_count);
|
||||
if (amount_left > 0 && stack_size >= amount_left) {
|
||||
removed_count += amount_left;
|
||||
initiator->DeleteItemInInventory(slot_id, amount_left, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void QuestManager::UpdateSpawnTimer(uint32 id, uint32 newTime)
|
||||
{
|
||||
bool found = false;
|
||||
|
||||
@ -227,6 +227,7 @@ public:
|
||||
int collectitems(uint32 item_id, bool remove);
|
||||
int collectitems_processSlot(int16 slot_id, uint32 item_id, bool remove);
|
||||
int countitem(uint32 item_id);
|
||||
void removeitem(uint32 item_id, uint32 quantity = 1);
|
||||
std::string getitemname(uint32 item_id);
|
||||
void enabletitle(int titleset);
|
||||
bool checktitle(int titlecheck);
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user