Add removeitem(item_id, quantity) to Perl/Lua. (#1156)

- Perl: quest::removeitem(item_id, quantity);
- Lua: eq.remove_item(item_id, quantity);
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Alex 2020-12-29 19:21:47 -05:00 committed by GitHub
parent 21a1a7bed7
commit a920d449ff
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4 changed files with 65 additions and 0 deletions

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@ -2926,6 +2926,22 @@ XS(XS__countitem) {
XSRETURN_IV(quantity);
}
XS(XS__removeitem);
XS(XS__removeitem) {
dXSARGS;
if (items < 1 || items > 2)
Perl_croak(aTHX_ "Usage: quest::removeitem(int item_id, [int quantity = 1])");
uint32 item_id = (int) SvIV(ST(0));
uint32 quantity = 1;
if (items > 1)
quantity = (int) SvIV(ST(1));
quest_manager.removeitem(item_id, quantity);
XSRETURN_EMPTY;
}
XS(XS__getitemname);
XS(XS__getitemname) {
dXSARGS;
@ -6312,6 +6328,7 @@ EXTERN_C XS(boot_quest) {
newXS(strcpy(buf, "rain"), XS__rain, file);
newXS(strcpy(buf, "rebind"), XS__rebind, file);
newXS(strcpy(buf, "reloadzonestaticdata"), XS__reloadzonestaticdata, file);
newXS(strcpy(buf, "removeitem"), XS__removeitem, file);
newXS(strcpy(buf, "removetitle"), XS__removetitle, file);
newXS(strcpy(buf, "repopzone"), XS__repopzone, file);
newXS(strcpy(buf, "resettaskactivity"), XS__resettaskactivity, file);

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@ -806,6 +806,14 @@ int lua_count_item(uint32 item_id) {
return quest_manager.countitem(item_id);
}
void lua_remove_item(uint32 item_id) {
quest_manager.removeitem(item_id);
}
void lua_remove_item(uint32 item_id, uint32 quantity) {
quest_manager.removeitem(item_id, quantity);
}
void lua_update_spawn_timer(uint32 id, uint32 new_time) {
quest_manager.UpdateSpawnTimer(id, new_time);
}
@ -2487,6 +2495,8 @@ luabind::scope lua_register_general() {
luabind::def("modify_npc_stat", &lua_modify_npc_stat),
luabind::def("collect_items", &lua_collect_items),
luabind::def("count_item", &lua_count_item),
luabind::def("remove_item", (void(*)(uint32))&lua_remove_item),
luabind::def("remove_item", (void(*)(uint32,uint32))&lua_remove_item),
luabind::def("update_spawn_timer", &lua_update_spawn_timer),
luabind::def("merchant_set_item", (void(*)(uint32,uint32))&lua_merchant_set_item),
luabind::def("merchant_set_item", (void(*)(uint32,uint32,uint32))&lua_merchant_set_item),

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@ -2729,6 +2729,43 @@ int QuestManager::countitem(uint32 item_id) {
return quantity;
}
void QuestManager::removeitem(uint32 item_id, uint32 quantity) {
QuestManagerCurrentQuestVars();
EQ::ItemInstance *item = nullptr;
static const int16 slots[][2] = {
{ EQ::invslot::POSSESSIONS_BEGIN, EQ::invslot::POSSESSIONS_END },
{ EQ::invbag::GENERAL_BAGS_BEGIN, EQ::invbag::GENERAL_BAGS_END },
{ EQ::invbag::CURSOR_BAG_BEGIN, EQ::invbag::CURSOR_BAG_END},
{ EQ::invslot::BANK_BEGIN, EQ::invslot::BANK_END },
{ EQ::invbag::BANK_BAGS_BEGIN, EQ::invbag::BANK_BAGS_END },
{ EQ::invslot::SHARED_BANK_BEGIN, EQ::invslot::SHARED_BANK_END },
{ EQ::invbag::SHARED_BANK_BAGS_BEGIN, EQ::invbag::SHARED_BANK_BAGS_END },
};
int removed_count = 0;
const size_t size = sizeof(slots) / sizeof(slots[0]);
for (int slot_index = 0; slot_index < size; ++slot_index) {
for (int slot_id = slots[slot_index][0]; slot_id <= slots[slot_index][1]; ++slot_id) {
if (removed_count == quantity)
break;
item = initiator->GetInv().GetItem(slot_id);
if (item && item->GetID() == item_id) {
int stack_size = item->IsStackable() ? item->GetCharges() : 1;
if ((removed_count + stack_size) <= quantity) {
removed_count += stack_size;
initiator->DeleteItemInInventory(slot_id, stack_size, true);
} else {
int amount_left = (quantity - removed_count);
if (amount_left > 0 && stack_size >= amount_left) {
removed_count += amount_left;
initiator->DeleteItemInInventory(slot_id, amount_left, true);
}
}
}
}
}
}
void QuestManager::UpdateSpawnTimer(uint32 id, uint32 newTime)
{
bool found = false;

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@ -227,6 +227,7 @@ public:
int collectitems(uint32 item_id, bool remove);
int collectitems_processSlot(int16 slot_id, uint32 item_id, bool remove);
int countitem(uint32 item_id);
void removeitem(uint32 item_id, uint32 quantity = 1);
std::string getitemname(uint32 item_id);
void enabletitle(int titleset);
bool checktitle(int titlecheck);