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Fix float types, remove some errant table repositories [skip ci]
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@@ -27,12 +27,12 @@
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class GraveyardRepository {
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public:
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struct Graveyard {
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int id;
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int zone_id;
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std::string x;
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std::string y;
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std::string z;
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std::string heading;
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int id;
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int zone_id;
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float x;
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float y;
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float z;
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float heading;
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};
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static std::string PrimaryKey()
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