mirror of
https://github.com/EQEmu/Server.git
synced 2026-06-20 05:28:22 +00:00
Change from obr to tob dir, added a status doc
This commit is contained in:
@@ -0,0 +1 @@
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This is a bunch of ImHex patterns for viewing various Outer Brood packets
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@@ -0,0 +1,23 @@
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struct BaseResponse
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{
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u8 success;
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u32 error_str_id;
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char error_str[];
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};
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struct Packet {
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BaseResponse base;
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s8 unk1; //I think this is just padding
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s8 unk2; //I think this is just padding
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u32 lsid;
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char key[];
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s32 failed_attempts;
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u8 show_player_count;
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s32 unk3; // 0
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s32 unk4; // 0
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char username[];
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char password[]; //I'm not sure this is correct, it feels like this might be some internal refresh token
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char paddingEnd[2];
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};
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Packet p @ 0x00;
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@@ -0,0 +1,19 @@
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// 0x01
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struct LoginBase
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{
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u32 sequence_id;
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u8 compressed;
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u8 encrypt_type;
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u32 unknown08;
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};
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struct Packet {
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LoginBase base;
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u8 success;
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s32 error_str_id;
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char error_msg[];
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char other_msg[];
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};
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Packet packet @0x00;
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@@ -0,0 +1,22 @@
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// 0x31
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struct Expansion
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{
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u32 index;
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u8 owned;
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s32 expansion_name_string_id;
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s32 order_string_id;
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s32 unknown_string_id;
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u32 unknown17;
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};
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struct Packet {
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u32 unknown00;
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u32 unknown04;
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u16 unknown08;
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u32 expansion_count;
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Expansion expansions[expansion_count];
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};
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Packet packet @0x00;
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@@ -0,0 +1,18 @@
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// 0x02
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#include <std/mem.pat>
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struct LoginBase
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{
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u32 sequence_id;
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u8 compressed;
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u8 encrypt_type;
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u32 unknown08;
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};
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struct Packet {
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LoginBase base;
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u8 payload[std::mem::size() - $];
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};
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Packet packet @0x00;
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@@ -0,0 +1,18 @@
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// 0x19
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#include <std/mem.pat>
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struct LoginBase
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{
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u32 sequence_id;
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u8 compressed;
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u8 encrypt_type;
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u32 unknown08;
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};
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struct Packet {
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LoginBase base;
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u8 payload[std::mem::size() - $];
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};
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Packet packet @0x00;
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@@ -0,0 +1,20 @@
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// 0xd
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struct LoginBase
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{
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u32 sequence_id;
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u8 compressed;
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u8 encrypt_type;
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u32 unknown08;
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};
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struct Packet {
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LoginBase base;
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u32 server_id;
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char fingerprint[];
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u32 unknown1;
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u8 unknown2;
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u32 unknown3;
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};
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Packet packet @0x00;
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@@ -0,0 +1,19 @@
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// 0x23
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struct LoginBase
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{
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u32 sequence_id;
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u8 compressed;
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u8 encrypt_type;
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u32 unknown08;
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};
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struct Packet {
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LoginBase base;
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u8 success;
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u32 login_server_string_id;
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char login_server_string;
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};
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Packet packet @0x00;
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@@ -0,0 +1,15 @@
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// 0x04
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struct LoginBase
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{
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u32 sequence_id;
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u8 compressed;
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u8 encrypt_type;
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u32 unknown08;
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};
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struct Packet {
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LoginBase base;
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};
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Packet packet @0x00;
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@@ -0,0 +1,44 @@
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// 0x1a
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// work in progress
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struct LoginBase
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{
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u32 sequence_id;
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u8 compressed;
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u8 encrypt_type;
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u32 unknown08;
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};
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struct Realm
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{
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char address[];
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u32 port;
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u32 server_category;
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//not sure yet, seen 289 on a lot of classic servers
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//41 fangbreaker, teek, oakwynd, tormax
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//31 yelniak
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//33 vaniki, mischief
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u32 status_code;
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u32 server_id;
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char name[];
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char language[];
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char region[];
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char server_type_desc[];
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char server_desc[];
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u32 server_flags;
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u32 players_online;
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u32 expansion; //I think
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u32 truebox_max_clients;
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};
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struct Packet {
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LoginBase base;
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u8 success;
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u32 login_server_string_id;
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char login_server_string[];
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u32 realm_count;
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Realm realms[realm_count];
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};
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Packet packet @0x00;
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@@ -0,0 +1,16 @@
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// 0x01
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struct LoginBase
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{
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u32 sequence_id;
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u8 compressed;
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u8 encrypt_type;
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u32 unknown08;
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};
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struct Packet {
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LoginBase base;
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u16 unknown0a;
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};
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Packet packet @0x00;
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@@ -0,0 +1,10 @@
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// 0x16
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struct Packet {
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u32 sequence_id;
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u32 unknown04;
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u16 unknown08;
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char fingerprint_data[];
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};
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Packet packet @0x00;
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@@ -0,0 +1,17 @@
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// 0x03
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// I'm not sure what this packet is, it sends right after play everquest response it sent client->server
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struct LoginBase
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{
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u32 sequence_id;
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u8 compressed;
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u8 encrypt_type;
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u32 unknown08;
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};
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struct Packet {
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LoginBase base;
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};
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Packet packet @0x00;
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@@ -0,0 +1,27 @@
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import argparse
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from Crypto.Cipher import DES
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def decrypt_hex_string(hex_data):
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raw_hex = "".join(hex_data).replace(" ", "")
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try:
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encrypted_bytes = bytes.fromhex(raw_hex)
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except ValueError:
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return "Error: Input is not valid hexadecimal."
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key = b'\x00' * 8
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iv = b'\x00' * 8
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cipher = DES.new(key, DES.MODE_CBC, iv)
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decrypted_bytes = cipher.decrypt(encrypted_bytes)
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return decrypted_bytes
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if __name__ == "__main__":
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parser = argparse.ArgumentParser(description="Decrypt EQ Default Encryption.")
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parser.add_argument("data", nargs="+", help="The data hex string to decrypt")
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args = parser.parse_args()
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result = decrypt_hex_string(args.data)
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print("--- Decrypted Data ---")
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print(f"Data: {result.hex(' ').upper()}")
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@@ -0,0 +1,26 @@
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struct CharacterCreateAllocation
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{
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u32 index;
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u32 base_stats[7];
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u32 default_allocations[7];
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};
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struct RaceClassCombo
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{
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u64 expansion_req;
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u32 race;
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u32 class;
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u32 deity;
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u32 allocation_index;
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u32 zone;
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};
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struct Packet {
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u8 padding1;
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u32 allocation_count;
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CharacterCreateAllocation allocations[allocation_count];
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u32 race_class_combo_count;
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RaceClassCombo race_class_combos[race_class_combo_count];
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};
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Packet p @ 0x00;
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@@ -0,0 +1,26 @@
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struct MembershipEntry
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{
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u32 purchase_id;
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u32 bitwise_entry;
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};
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struct MembershipSetting
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{
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s8 setting_index;
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s32 setting_id; // 0 to 23 actually seen but the OP_Membership packet has up to 32
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s32 setting_value;
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};
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struct Membership
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{
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u32 membership_setting_count;
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MembershipSetting membership_settings[membership_setting_count];
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u32 race_entry_count;
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MembershipEntry membership_races[race_entry_count];
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u32 class_entry_count;
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MembershipEntry membership_classes[class_entry_count];
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u32 exit_url_length;
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char exit_url[exit_url_length];
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};
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Membership m @ 0x00;
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@@ -0,0 +1,434 @@
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struct Bind {
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u32 zoneid;
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float x;
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float y;
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float z;
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float heading;
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};
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struct ArmorProperty
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{
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s32 type;
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s32 variation;
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s32 material;
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s32 newArmorId;
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s32 newArmorType;
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};
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struct AA
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{
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s32 index;
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s32 points_spent;
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s32 charges_spent;
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};
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struct EQGuid
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{
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u32 entity_id;
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u32 realm_id;
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};
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struct SlotData
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{
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s32 slot_id;
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s64 value;
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};
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struct EQAffect
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{
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float modifier;
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EQGuid caster_id;
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u32 duration;
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u32 max_duration;
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u8 level;
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s32 spell_id;
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s32 hitcount;
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u32 flags;
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u32 viral_timer;
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u8 type;
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SlotData slots[6];
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};
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struct Coin
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{
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u32 platinum;
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u32 gold;
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u32 silver;
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u32 copper;
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};
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struct BandolierItemInfo {
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char name[];
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s32 item_id;
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s32 icon;
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};
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struct BandolierSet
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{
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char name[];
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BandolierItemInfo items[4];
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};
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struct ItemIndex
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{
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s16 slot1;
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s16 slot2;
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s16 slot3;
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};
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struct Claim
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{
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s32 feature_id;
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s32 count;
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};
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||||
|
||||
struct Tribute {
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u32 BenefitTimer;
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s32 unknown1;
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s32 current_favor;
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s32 unknown2;
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||||
s32 all_time_favor;
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s32 unknown3; //some of these are probably the bools on the pcclient;
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u16 unknown4;
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};
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struct TributeBenefit
|
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{
|
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s32 benefit_id;
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s32 benefit_tier;
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};
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struct RaidData
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{
|
||||
u32 main_assist1;
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u32 main_assist2;
|
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u32 main_assist3;
|
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char main_assist_name1[];
|
||||
char main_assist_name2[];
|
||||
char main_assist_name3[];
|
||||
u32 main_marker1;
|
||||
u32 main_marker2;
|
||||
u32 main_marker3;
|
||||
u32 master_looter;
|
||||
};
|
||||
|
||||
struct LdonData
|
||||
{
|
||||
u32 count;
|
||||
u32 ldon_categories[count];
|
||||
u32 ldon_points_available;
|
||||
};
|
||||
|
||||
struct PvPData
|
||||
{
|
||||
u32 kills;
|
||||
u32 deaths;
|
||||
u32 current_points;
|
||||
u32 career_points;
|
||||
u32 best_kill_streak;
|
||||
u32 worst_death_streak;
|
||||
u32 current_kill_streak;
|
||||
};
|
||||
|
||||
struct PvPKill
|
||||
{
|
||||
char name[];
|
||||
u32 level;
|
||||
u32 unknown1; //not sure
|
||||
u32 unknown2; //not sure
|
||||
u32 race;
|
||||
u32 class;
|
||||
u32 zone;
|
||||
u32 time;
|
||||
u32 points;
|
||||
};
|
||||
|
||||
struct PvPDeath
|
||||
{
|
||||
char name[];
|
||||
u32 level;
|
||||
u32 race;
|
||||
u32 class;
|
||||
u32 zone;
|
||||
u32 time;
|
||||
u32 points;
|
||||
};
|
||||
|
||||
struct AltCurrency
|
||||
{
|
||||
u32 alt_currency_str_length;
|
||||
u32 unknown1;
|
||||
char alt_currency_string[alt_currency_str_length];
|
||||
};
|
||||
|
||||
struct AchivementSubComponentData
|
||||
{
|
||||
s32 achievement_id;
|
||||
s32 component_id;
|
||||
s32 requirement_id;
|
||||
s32 requirement_type;
|
||||
s32 count;
|
||||
};
|
||||
|
||||
struct AlchemyBonusSkillData
|
||||
{
|
||||
s32 skill_id;
|
||||
s32 bonus;
|
||||
};
|
||||
|
||||
struct PersonaItemSlot
|
||||
{
|
||||
u32 item_id;
|
||||
u32 slot_id;
|
||||
};
|
||||
|
||||
struct PersonaEquipment
|
||||
{
|
||||
PersonaItemSlot item;
|
||||
u32 augment_count;
|
||||
PersonaItemSlot augments[augment_count];
|
||||
};
|
||||
|
||||
struct PersonaEquipmentSet
|
||||
{
|
||||
u32 class_id;
|
||||
u32 equipment_count;
|
||||
PersonaEquipment equipment[equipment_count];
|
||||
};
|
||||
|
||||
struct PcProfile
|
||||
{
|
||||
u32 profile_type;
|
||||
u32 profile_id;
|
||||
u32 shroud_template_id;
|
||||
u8 gender;
|
||||
u32 race;
|
||||
u32 class;
|
||||
u8 level;
|
||||
u8 level1;
|
||||
u32 bind_count;
|
||||
Bind binds[bind_count];
|
||||
u32 deity;
|
||||
u32 intoxication;
|
||||
u32 property_count;
|
||||
u32 properties[property_count];
|
||||
u32 armor_prop_count;
|
||||
ArmorProperty armor_props[armor_prop_count];
|
||||
u32 base_armor_prop_count;
|
||||
ArmorProperty base_armor_props[base_armor_prop_count];
|
||||
u32 body_tint_count;
|
||||
u32 body_tints[body_tint_count];
|
||||
u32 equip_tint_count;
|
||||
u32 equip_tints[equip_tint_count];
|
||||
u8 hair_color;
|
||||
u8 facial_hair_color;
|
||||
u32 npc_tint_index;
|
||||
u8 eye_color1;
|
||||
u8 eye_color2;
|
||||
u8 hair_style;
|
||||
u8 facial_hair;
|
||||
u8 face;
|
||||
u8 old_face;
|
||||
u32 heritage;
|
||||
u32 tattoo;
|
||||
u32 details;
|
||||
u8 texture_type;
|
||||
u8 material;
|
||||
u8 variation;
|
||||
float height;
|
||||
float width;
|
||||
float length;
|
||||
float view_height;
|
||||
u32 primary;
|
||||
u32 secondary;
|
||||
u32 practices;
|
||||
u32 base_mana;
|
||||
u32 base_hp;
|
||||
u32 base_str;
|
||||
u32 base_sta;
|
||||
u32 base_cha;
|
||||
u32 base_dex;
|
||||
u32 base_int;
|
||||
u32 base_agi;
|
||||
u32 base_wis;
|
||||
u32 base_heroic_str;
|
||||
u32 base_heroic_sta;
|
||||
u32 base_heroic_cha;
|
||||
u32 base_heroic_dex;
|
||||
u32 base_heroic_int;
|
||||
u32 base_heroic_agi;
|
||||
u32 base_heroic_wis;
|
||||
u32 aa_count;
|
||||
AA aas[aa_count];
|
||||
u32 skill_count;
|
||||
s32 skills[skill_count];
|
||||
u32 innate_skill_count;
|
||||
s32 innate_skills[innate_skill_count];
|
||||
u32 combat_ability_count;
|
||||
s32 combat_abilities[combat_ability_count];
|
||||
u32 combat_ability_timer_count;
|
||||
s32 combat_ability_timers[combat_ability_timer_count];
|
||||
u32 unk_ability_count;
|
||||
u32 linked_spell_timer_count;
|
||||
s32 linked_spell_timers[linked_spell_timer_count];
|
||||
u32 item_recast_timer_count;
|
||||
s32 item_recast_timers[item_recast_timer_count];
|
||||
u32 spell_book_slot_count;
|
||||
s32 spell_book_slots[spell_book_slot_count];
|
||||
u32 spell_gem_count;
|
||||
s32 spell_gems[spell_gem_count];
|
||||
u32 spell_recast_timer_count;
|
||||
s32 spell_recast_timers[spell_recast_timer_count];
|
||||
u8 max_allowed_spell_slots;
|
||||
u32 buff_count;
|
||||
EQAffect buffs[buff_count];
|
||||
Coin coin;
|
||||
Coin cursor_coin;
|
||||
u32 disc_timer;
|
||||
u32 mend_timer;
|
||||
u32 forage_timer;
|
||||
u32 thirst;
|
||||
u32 hunger;
|
||||
u32 aa_spent;
|
||||
u32 aa_window_count;
|
||||
u32 aa_window_stats[aa_window_count];
|
||||
u32 aa_points_unspent;
|
||||
u8 sneak;
|
||||
u8 hide;
|
||||
u32 bandolier_count;
|
||||
BandolierSet bandolier_sets[bandolier_count];
|
||||
u32 invslot_bitmask;
|
||||
u32 basedata_hp;
|
||||
u32 basedata_mana;
|
||||
u32 basedata_endur;
|
||||
u32 basedata_mr;
|
||||
u32 basedata_fr;
|
||||
u32 basedata_cr;
|
||||
u32 basedata_pr;
|
||||
u32 basedata_dr;
|
||||
u32 basedata_corrupt;
|
||||
u32 basedata_phr;
|
||||
float basedata_walkspeed;
|
||||
float basedata_runspeed;
|
||||
u32 basedata_hpregen;
|
||||
u32 basedata_manaregen;
|
||||
u32 basedata_mountmanaregen;
|
||||
u32 basedata_endurregen;
|
||||
u32 basedata_ac;
|
||||
u32 basedata_atk;
|
||||
u32 basedata_dmg;
|
||||
u32 basedata_delay;
|
||||
u32 endurance;
|
||||
u32 heroic_type;
|
||||
ItemIndex keyring_item_index[5];
|
||||
u64 exp;
|
||||
u64 aa_exp; //this is a guess, used to be 32 upped to 64
|
||||
u16 unknown1;
|
||||
EQGuid character_id;
|
||||
u32 name_length;
|
||||
char name[name_length];
|
||||
u32 last_name_length;
|
||||
char last_name[last_name_length];
|
||||
u32 creation_time;
|
||||
u32 account_creation_time;
|
||||
u32 last_played_time;
|
||||
u32 played_minutes;
|
||||
u32 entitled_days;
|
||||
u32 expansion_flags;
|
||||
u32 unknown2; //new field from laurion to obrood
|
||||
u32 language_count;
|
||||
u8 languages[language_count];
|
||||
u32 current_zone;
|
||||
float current_x;
|
||||
float current_y;
|
||||
float current_z;
|
||||
float current_heading;
|
||||
u8 animation;
|
||||
u8 pvp;
|
||||
u8 anon;
|
||||
u8 gm;
|
||||
u64 guild_id;
|
||||
u8 guild_show_sprite;
|
||||
u8 status;
|
||||
Coin coin2;
|
||||
Coin bank2;
|
||||
u32 bank_shared_plat;
|
||||
u32 claim_count;
|
||||
Claim claims[claim_count];
|
||||
Tribute tribute;
|
||||
u32 tribute_benefit_count;
|
||||
TributeBenefit tribute_benefits[tribute_benefit_count];
|
||||
u32 trophy_tribute_benefit_count;
|
||||
TributeBenefit trophy_tribute_benefit[trophy_tribute_benefit_count];
|
||||
u8 tasks[137]; //honestly not sure what this is, was just a guess
|
||||
u32 good_points_available;
|
||||
u32 good_points_earned;
|
||||
u32 bad_points_available;
|
||||
u32 bad_points_earned;
|
||||
u32 momentum_balance;
|
||||
u32 loyalty_reward_balance;
|
||||
u32 parcel_status;
|
||||
u32 vehicle_name_length;
|
||||
char vehicle_name[vehicle_name_length];
|
||||
u8 super_pkill;
|
||||
u8 unclone;
|
||||
u8 dead;
|
||||
u32 ld_timer;
|
||||
u32 spell_interrupt_count;
|
||||
u8 autosplit;
|
||||
u8 tells_off;
|
||||
u8 gm_invis;
|
||||
u32 kill_me;
|
||||
u8 cheater_ld_flag;
|
||||
u8 norent;
|
||||
u8 corpse;
|
||||
u8 client_gm_flag_set;
|
||||
u32 mentor_pct;
|
||||
RaidData raid;
|
||||
u32 unique_player_id;
|
||||
LdonData ldon_data;
|
||||
u32 air_supply;
|
||||
PvPData pvp_data;
|
||||
PvPKill last_kill;
|
||||
PvPDeath last_death;
|
||||
u32 kills_in_past_24_hours;
|
||||
u32 kill_list_count;
|
||||
PvPKill kill_list[kill_list_count];
|
||||
u32 pvp_infamy_level;
|
||||
u32 pvp_vitality;
|
||||
u32 cursor_krono;
|
||||
u32 krono;
|
||||
u8 autoconsent_group;
|
||||
u8 autoconsent_raid;
|
||||
u8 autoconsent_guild;
|
||||
u8 autoconsent_fellowship;
|
||||
u8 private_for_eq_players;
|
||||
u32 main_level;
|
||||
u8 show_helm;
|
||||
u32 downtime;
|
||||
AltCurrency alt_currency;
|
||||
u32 completed_event_subcomponent_count;
|
||||
AchivementSubComponentData completed_event_subcomponents[completed_event_subcomponent_count];
|
||||
u32 inprogress_event_subcomponent_count;
|
||||
AchivementSubComponentData inprogress_event_subcomponents[inprogress_event_subcomponent_count];
|
||||
u64 merc_aa_exp;
|
||||
u32 merc_aa_points;
|
||||
u32 merc_aa_spent;
|
||||
u32 starting_city_zone_id;
|
||||
u8 use_advanced_looting;
|
||||
u8 is_master_loot_candidate;
|
||||
u32 alchemy_bonus_list_count;
|
||||
AlchemyBonusSkillData alchemy_bonus_list[alchemy_bonus_list_count];
|
||||
u32 persona_count;
|
||||
PersonaEquipmentSet persona_equipment_set[persona_count];
|
||||
u8 term;
|
||||
};
|
||||
|
||||
struct Packet
|
||||
{
|
||||
u32 crc;
|
||||
u32 length;
|
||||
PcProfile profile;
|
||||
};
|
||||
|
||||
Packet p @ 0x00;
|
||||
Reference in New Issue
Block a user