[Spells] Implemented SPA 122 SE_ReduceSkill (#4234)

* Implement SPA122 v1

* Implemented SPA 122 ReduceSkill

SE_ReduceSkill SPA 122	 base: skill id, limit: none, max: none, formula: % skill is reduced (positive)

* Implemented SPA 122 Reduce Skill

remove incorrect SPA addition

* Break out multiple lines

* reformatted

reformatted

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
This commit is contained in:
KayenEQ
2024-05-04 19:11:12 -04:00
committed by GitHub
parent 758859eea6
commit a71ad416b4
6 changed files with 56 additions and 2 deletions
+2
View File
@@ -3391,6 +3391,8 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
case SE_ImprovedInvisAnimals:
case SE_InvisVsUndead:
case SE_InvisVsUndead2:
case SE_Shield_Target:
case SE_ReduceSkill:
{
break;
}