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Switch Inspect Buffs to use the OP code
Client 6.2 is SOL until someone find the op for that client
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466eecacc4
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a6ae2ca635
@ -4,6 +4,7 @@ EQEMu Changelog (Started on Sept 24, 2003 15:50)
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Uleat: Updated command #peekinv to display item links properly in RoF clients
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Uleat: Updated command #peekinv to display item links properly in RoF clients
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demonstar55: Group Mentoring in raids
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demonstar55: Group Mentoring in raids
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demonstar55: Inspect Buffs (text only version) works in raid groups
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demonstar55: Inspect Buffs (text only version) works in raid groups
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demonstar55: Make use of the Inspect Buffs op/packet. 62 SOL until someone finds its op
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== 10/18/2014==
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== 10/18/2014==
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demonstar55: Implement group mentor, sharing leadership exp (SoF+ only)
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demonstar55: Implement group mentor, sharing leadership exp (SoF+ only)
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@ -245,6 +245,7 @@ N(OP_IncreaseStats),
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N(OP_InitialHPUpdate),
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N(OP_InitialHPUpdate),
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N(OP_InitialMobHealth),
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N(OP_InitialMobHealth),
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N(OP_InspectAnswer),
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N(OP_InspectAnswer),
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N(OP_InspectBuffs),
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N(OP_InspectMessageUpdate),
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N(OP_InspectMessageUpdate),
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N(OP_InspectRequest),
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N(OP_InspectRequest),
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N(OP_InstillDoubt),
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N(OP_InstillDoubt),
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@ -3968,6 +3968,11 @@ struct MarkNPC_Struct
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/*08**/ char Name[64];
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/*08**/ char Name[64];
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};
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};
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struct InspectBuffs_Struct {
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/*000*/ uint32 spell_id[BUFF_COUNT];
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/*100*/ uint32 tics_remaining[BUFF_COUNT];
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};
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struct RaidGeneral_Struct {
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struct RaidGeneral_Struct {
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/*00*/ uint32 action; //=10
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/*00*/ uint32 action; //=10
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/*04*/ char player_name[64]; //should both be the player's name
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/*04*/ char player_name[64]; //should both be the player's name
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@ -1309,6 +1309,20 @@ namespace RoF
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FINISH_ENCODE();
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FINISH_ENCODE();
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}*/
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}*/
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ENCODE(OP_InspectBuffs)
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{
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ENCODE_LENGTH_EXACT(InspectBuffs_Struct);
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SETUP_DIRECT_ENCODE(InspectBuffs_Struct, structs::InspectBuffs_Struct);
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// we go over the internal 25 instead of the packet's since no entry is 0, which it will be already
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for (int i = 0; i < BUFF_COUNT; i++) {
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OUT(spell_id[i]);
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OUT(tics_remaining[i]);
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}
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FINISH_ENCODE();
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}
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ENCODE(OP_InspectRequest)
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ENCODE(OP_InspectRequest)
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{
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{
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ENCODE_LENGTH_EXACT(Inspect_Struct);
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ENCODE_LENGTH_EXACT(Inspect_Struct);
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@ -44,6 +44,7 @@ E(OP_GuildMemberUpdate)
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E(OP_GuildsList)
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E(OP_GuildsList)
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E(OP_HPUpdate)
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E(OP_HPUpdate)
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E(OP_Illusion)
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E(OP_Illusion)
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E(OP_InspectBuffs)
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E(OP_InspectRequest)
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E(OP_InspectRequest)
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E(OP_InterruptCast)
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E(OP_InterruptCast)
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E(OP_ItemLinkResponse)
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E(OP_ItemLinkResponse)
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@ -2473,6 +2473,11 @@ struct GroupFollow_Struct { // Live Follow Struct
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/*0152*/
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/*0152*/
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};
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};
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struct InspectBuffs_Struct {
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/*000*/ uint32 spell_id[BUFF_COUNT];
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/*168*/ uint32 tics_remaining[BUFF_COUNT];
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};
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struct LFG_Struct {
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struct LFG_Struct {
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/*000*/ uint32 unknown000;
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/*000*/ uint32 unknown000;
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/*004*/ uint32 value; // 0x00 = off 0x01 = on
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/*004*/ uint32 value; // 0x00 = off 0x01 = on
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@ -1125,6 +1125,20 @@ namespace Underfoot
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FINISH_ENCODE();
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FINISH_ENCODE();
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}
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}
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ENCODE(OP_InspectBuffs)
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{
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ENCODE_LENGTH_EXACT(InspectBuffs_Struct);
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SETUP_DIRECT_ENCODE(InspectBuffs_Struct, structs::InspectBuffs_Struct);
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// we go over the internal 25 instead of the packet's since no entry is 0, which it will be already
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for (int i = 0; i < BUFF_COUNT; i++) {
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OUT(spell_id[i]);
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OUT(tics_remaining[i]);
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}
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FINISH_ENCODE();
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}
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ENCODE(OP_InspectRequest)
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ENCODE(OP_InspectRequest)
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{
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{
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ENCODE_LENGTH_EXACT(Inspect_Struct);
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ENCODE_LENGTH_EXACT(Inspect_Struct);
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@ -34,6 +34,7 @@ E(OP_GroupUpdate)
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E(OP_GuildMemberList)
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E(OP_GuildMemberList)
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E(OP_GuildsList)
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E(OP_GuildsList)
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E(OP_Illusion)
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E(OP_Illusion)
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E(OP_InspectBuffs)
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E(OP_InspectRequest)
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E(OP_InspectRequest)
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E(OP_ItemLinkResponse)
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E(OP_ItemLinkResponse)
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E(OP_ItemPacket)
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E(OP_ItemPacket)
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@ -2166,6 +2166,14 @@ struct GroupFollow_Struct { // Underfoot Follow Struct
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/*0152*/
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/*0152*/
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};
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};
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struct InspectBuffs_Struct {
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/*000*/ uint32 spell_id[BUFF_COUNT];
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/*100*/ uint32 filler100[5]; // BUFF_COUNT is really 30...
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/*120*/ uint32 tics_remaining[BUFF_COUNT];
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/*220*/ uint32 filler220[5]; // BUFF_COUNT is really 30...
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};
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struct LFG_Struct {
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struct LFG_Struct {
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/*000*/ uint32 unknown000;
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/*000*/ uint32 unknown000;
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/*004*/ uint32 value; // 0x00 = off 0x01 = on
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/*004*/ uint32 value; // 0x00 = off 0x01 = on
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@ -501,6 +501,7 @@ OP_GroupMakeLeader=0x4129
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OP_DoGroupLeadershipAbility=0x17d7
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OP_DoGroupLeadershipAbility=0x17d7
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OP_GroupLeadershipAAUpdate=0x6567
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OP_GroupLeadershipAAUpdate=0x6567
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OP_GroupMentor=0x56DB
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OP_GroupMentor=0x56DB
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OP_InspectBuffs=0x01f3
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# LFG/LFP Opcodes
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# LFG/LFP Opcodes
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OP_LFGCommand=0x4463
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OP_LFGCommand=0x4463
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@ -487,6 +487,7 @@ OP_GroupLeaderChange=0x7545
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OP_GroupRoles=0x6b67
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OP_GroupRoles=0x6b67
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OP_GroupMakeLeader=0x6087
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OP_GroupMakeLeader=0x6087
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OP_GroupMentor=0x1224
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OP_GroupMentor=0x1224
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OP_InspectBuffs=0x66bf
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# LFG/LFP Opcodes
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# LFG/LFP Opcodes
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OP_LFGCommand=0x3288 # C
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OP_LFGCommand=0x3288 # C
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OP_LFGGetMatchesRequest=0x5613 # C
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OP_LFGGetMatchesRequest=0x5613 # C
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@ -453,6 +453,7 @@ OP_CancelInvite=0x596C #Trevius 03/02/09
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OP_GroupFollow2=0x59D4 #Xinu 02/20/09
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OP_GroupFollow2=0x59D4 #Xinu 02/20/09
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OP_GroupInvite2=0x07F6 #Xinu 02/20/09
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OP_GroupInvite2=0x07F6 #Xinu 02/20/09
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OP_GroupMentor=0x9EF3
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OP_GroupMentor=0x9EF3
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OP_InspectBuffs=0x3547
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#LFG/LFP Opcodes
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#LFG/LFP Opcodes
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OP_LFGCommand=0x5D81 #Trevius 01/16/09
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OP_LFGCommand=0x5D81 #Trevius 01/16/09
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@ -420,6 +420,8 @@ OP_RaidJoin=0x1f21 # ShowEQ 10/27/05
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OP_RaidInvite=0x5891 # ShowEQ 10/27/05
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OP_RaidInvite=0x5891 # ShowEQ 10/27/05
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OP_RaidUpdate=0x1f21 # EQEmu 06/29/05
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OP_RaidUpdate=0x1f21 # EQEmu 06/29/05
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OP_InspectBuffs=0x4FB6
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OP_ZoneComplete=0x0000
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OP_ZoneComplete=0x0000
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OP_ItemLinkText=0x0000
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OP_ItemLinkText=0x0000
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@ -490,6 +490,7 @@ OP_GroupLeaderChange=0x0c33 # C
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OP_GroupRoles=0x116d # C
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OP_GroupRoles=0x116d # C
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OP_GroupMakeLeader=0x5851
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OP_GroupMakeLeader=0x5851
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OP_GroupMentor=0x292f
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OP_GroupMentor=0x292f
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OP_InspectBuffs=0x105b
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# LFG/LFP Opcodes
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# LFG/LFP Opcodes
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OP_LFGCommand=0x2c38 # C
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OP_LFGCommand=0x2c38 # C
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37
zone/aa.cpp
37
zone/aa.cpp
@ -1793,29 +1793,26 @@ int Client::GroupLeadershipAAOffenseEnhancement()
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void Client::InspectBuffs(Client* Inspector, int Rank)
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void Client::InspectBuffs(Client* Inspector, int Rank)
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{
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{
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if(!Inspector || (Rank == 0)) return;
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// At some point the removed the restriction of being a group member for this to work
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// not sure when, but the way it's coded now, it wouldn't work with mobs.
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if (!Inspector || Rank == 0)
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return;
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EQApplicationPacket *outapp = new EQApplicationPacket(OP_InspectBuffs, sizeof(InspectBuffs_Struct));
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InspectBuffs_Struct *ib = (InspectBuffs_Struct *)outapp->pBuffer;
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Inspector->Message_StringID(0, CURRENT_SPELL_EFFECTS, GetName());
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uint32 buff_count = GetMaxTotalSlots();
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uint32 buff_count = GetMaxTotalSlots();
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for (uint32 i = 0; i < buff_count; ++i)
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uint32 packet_index = 0;
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{
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for (uint32 i = 0; i < buff_count; i++) {
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if (buffs[i].spellid != SPELL_UNKNOWN)
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if (buffs[i].spellid == SPELL_UNKNOWN)
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{
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continue;
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if(Rank == 1)
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ib->spell_id[packet_index] = buffs[i].spellid;
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Inspector->Message(0, "%s", spells[buffs[i].spellid].name);
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if (Rank > 1)
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else
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ib->tics_remaining[packet_index] = spells[buffs[i].spellid].buffdurationformula == DF_Permanent ? 0xFFFFFFFF : buffs[i].ticsremaining;
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{
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packet_index++;
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if (spells[buffs[i].spellid].buffdurationformula == DF_Permanent)
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Inspector->Message(0, "%s (Permanent)", spells[buffs[i].spellid].name);
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else {
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char *TempString = nullptr;
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MakeAnyLenString(&TempString, "%.1f", static_cast<float>(buffs[i].ticsremaining) / 10.0f);
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Inspector->Message_StringID(0, BUFF_MINUTES_REMAINING, spells[buffs[i].spellid].name, TempString);
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safe_delete_array(TempString);
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}
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}
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}
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}
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}
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Inspector->FastQueuePacket(&outapp);
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}
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}
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//this really need to be renamed to LoadAAActions()
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//this really need to be renamed to LoadAAActions()
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