Refactor loot response a bit

Invis is dropped after ALL error checking now
Identified all the response types
This commit is contained in:
Michael Cook (mackal)
2016-06-30 14:00:18 -04:00
parent 3e0af2928b
commit a64343689c
6 changed files with 48 additions and 44 deletions
+1
View File
@@ -173,6 +173,7 @@ public:
void RogueEvade(Mob *other);
void CommonOutgoingHitSuccess(Mob* defender, int32 &damage, EQEmu::skills::SkillType skillInUse, ExtraAttackOptions *opts = nullptr);
void BreakInvisibleSpells();
void CommonBreakInvisible();
void CommonBreakInvisibleFromCombat();
bool HasDied();
virtual bool CheckDualWield();