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[Rules] Add FinalRaidExpMultiplier Rule (#3554)
* FlatRaidExpModifierRule * Formatting * Remove enabled toggle Enabled toggle not necessary as default value is 1.0 * Formatting * Formatting * Formatting
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@@ -58,6 +58,7 @@ RULE_REAL(Character, ExpMultiplier, 0.5, "If greater than 0, the experience gain
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RULE_REAL(Character, AAExpMultiplier, 0.5, "If greater than 0, the AA experience gained is multiplied by this value. ")
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RULE_REAL(Character, GroupExpMultiplier, 0.5, "The experience in a group is multiplied by this value in addition to the group multiplier. The group multiplier is: 2 members=x 1.2, 3=x1.4, 4=x1.6, 5=x1.8, 6=x2.16")
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RULE_REAL(Character, RaidExpMultiplier, 0.2, "The experience gained in raids is multiplied by (1-RaidExpMultiplier) ")
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RULE_REAL(Character, FinalRaidExpMultiplier, 1.0, "Multiplies all raid experience by this value. Default: 1.0")
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RULE_BOOL(Character, UseXPConScaling, true, "When activated, the experience is modified depending on the difference between player level and NPC level. The values from the rules GreenModifier to RedModifier are used")
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RULE_INT(Character, ShowExpValues, 0, "Show experience values. 0=normal, 1=show raw experience values, 2=show raw experience values and percent")
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RULE_INT(Character, GreenModifier, 20, "The experience obtained for green con mobs is multiplied by value/100")
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