[Cleanup] Remove ChangeHP() from mob.h (#3128)

# Notes
- This is unused.
This commit is contained in:
Alex King 2023-03-19 10:18:31 -04:00 committed by GitHub
parent 2f4c91824e
commit a5d564a6fb
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@ -513,7 +513,6 @@ public:
virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill, virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill,
bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None) = 0; bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None) = 0;
void SetHP(int64 hp); void SetHP(int64 hp);
bool ChangeHP(Mob* other, int32 amount, uint16 spell_id = 0, int8 buffslot = -1, bool iBuffTic = false);
inline void SetOOCRegen(int64 new_ooc_regen) { ooc_regen = new_ooc_regen; } inline void SetOOCRegen(int64 new_ooc_regen) { ooc_regen = new_ooc_regen; }
virtual void Heal(); virtual void Heal();
virtual void HealDamage(uint64 ammount, Mob* caster = nullptr, uint16 spell_id = SPELL_UNKNOWN); virtual void HealDamage(uint64 ammount, Mob* caster = nullptr, uint16 spell_id = SPELL_UNKNOWN);