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[Cleanup] Remove ChangeHP() from mob.h (#3128)
# Notes - This is unused.
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@ -513,7 +513,6 @@ public:
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virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill,
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virtual void Damage(Mob* from, int64 damage, uint16 spell_id, EQ::skills::SkillType attack_skill,
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bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None) = 0;
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bool avoidable = true, int8 buffslot = -1, bool iBuffTic = false, eSpecialAttacks special = eSpecialAttacks::None) = 0;
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void SetHP(int64 hp);
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void SetHP(int64 hp);
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bool ChangeHP(Mob* other, int32 amount, uint16 spell_id = 0, int8 buffslot = -1, bool iBuffTic = false);
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inline void SetOOCRegen(int64 new_ooc_regen) { ooc_regen = new_ooc_regen; }
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inline void SetOOCRegen(int64 new_ooc_regen) { ooc_regen = new_ooc_regen; }
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virtual void Heal();
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virtual void Heal();
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virtual void HealDamage(uint64 ammount, Mob* caster = nullptr, uint16 spell_id = SPELL_UNKNOWN);
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virtual void HealDamage(uint64 ammount, Mob* caster = nullptr, uint16 spell_id = SPELL_UNKNOWN);
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