Merge pull request #304 from KayenEQ/Development

Implemented archery projectiles to do damage on impact.
This commit is contained in:
Michael Cook (mackal)
2014-12-01 16:30:26 -05:00
11 changed files with 455 additions and 227 deletions
+1
View File
@@ -419,6 +419,7 @@ RULE_INT ( Combat, ArcheryBonusChance, 50)
RULE_INT ( Combat, BerserkerFrenzyStart, 35)
RULE_INT ( Combat, BerserkerFrenzyEnd, 45)
RULE_BOOL ( Combat, OneProcPerWeapon, true) //If enabled, One proc per weapon per round
RULE_BOOL ( Combat, ProjectileDmgOnImpact, true) //If enabled, projectiles (ie arrows) will hit on impact, instead of instantly.
RULE_CATEGORY_END()
RULE_CATEGORY( NPC )