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Implement #logs reload_all - To reload world and zone their log settings from the database
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@@ -1748,6 +1748,10 @@ void WorldServer::Process() {
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RuleManager::Instance()->LoadRules(&database, RuleManager::Instance()->GetActiveRuleset());
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break;
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}
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case ServerOP_ReloadLogs: {
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database.LoadLogSysSettings(Log.log_settings);
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break;
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}
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case ServerOP_CameraShake:
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{
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if(zone)
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