Fix SE_TwinCastBlocker to block twinproc (#1476)

Improvement to SE_TwinCastBlocker implementation. Will now ensure both spell casted and weapon proced twincasts can be effectively blocked.
This commit is contained in:
KayenEQ authored and GitHub committed 2021-07-29 18:56:02 -04:00
1 parent fee8772bb6
commit a50663e0a4
2 files changed
+2 -5

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-3
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@@ -3702,9 +3702,6 @@ void Mob::TryTwincast(Mob *caster, Mob *target, uint32 spell_id)
if(!IsValidSpell(spell_id))
return;
if (IsEffectInSpell(spell_id, SE_TwinCastBlocker))
return;
if(IsClient())
{
int32 focus = CastToClient()->GetFocusEffect(focusTwincast, spell_id);
+2 -2
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@@ -4812,7 +4812,7 @@ int16 Client::CalcAAFocus(focusType type, const AA::Rank &rank, uint16 spell_id)
break;
case SE_FcTwincast:
if (type == focusTwincast)
if (type == focusTwincast && !IsEffectInSpell(spell_id, SE_TwinCastBlocker))
value = base1;
break;
@@ -5382,7 +5382,7 @@ int16 Mob::CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, boo
break;
case SE_FcTwincast:
if (type == focusTwincast)
if (type == focusTwincast && !IsEffectInSpell(spell_id, SE_TwinCastBlocker))
value = focus_spell.base[i];
break;