Fix SE_TwinCastBlocker to block twinproc (#1476)

Improvement to SE_TwinCastBlocker implementation. Will now ensure both spell casted and weapon proced twincasts can be effectively blocked.
This commit is contained in:
KayenEQ 2021-07-29 18:56:02 -04:00 committed by GitHub
parent fee8772bb6
commit a50663e0a4
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GPG Key ID: 4AEE18F83AFDEB23
2 changed files with 2 additions and 5 deletions

View File

@ -3702,9 +3702,6 @@ void Mob::TryTwincast(Mob *caster, Mob *target, uint32 spell_id)
if(!IsValidSpell(spell_id))
return;
if (IsEffectInSpell(spell_id, SE_TwinCastBlocker))
return;
if(IsClient())
{
int32 focus = CastToClient()->GetFocusEffect(focusTwincast, spell_id);

View File

@ -4812,7 +4812,7 @@ int16 Client::CalcAAFocus(focusType type, const AA::Rank &rank, uint16 spell_id)
break;
case SE_FcTwincast:
if (type == focusTwincast)
if (type == focusTwincast && !IsEffectInSpell(spell_id, SE_TwinCastBlocker))
value = base1;
break;
@ -5382,7 +5382,7 @@ int16 Mob::CalcFocusEffect(focusType type, uint16 focus_id, uint16 spell_id, boo
break;
case SE_FcTwincast:
if (type == focusTwincast)
if (type == focusTwincast && !IsEffectInSpell(spell_id, SE_TwinCastBlocker))
value = focus_spell.base[i];
break;