Implement the extra Wild Rampage/Rampage message (SoD+)

This commit is contained in:
Michael Cook (mackal)
2015-08-15 00:34:10 -04:00
parent fe0758c984
commit a4d0db8e0a
26 changed files with 97 additions and 70 deletions
+2 -1
View File
@@ -1517,7 +1517,8 @@ struct CombatDamage_Struct
/* 13 */ float force; // cd cc cc 3d
/* 17 */ float meleepush_xy; // see above notes in Action_Struct
/* 21 */ float meleepush_z;
/* 25 */ uint8 unknown25[5]; // was [9]
/* 25 */ uint8 unknown25; // was [9]
/* 26 */ uint32 special; // 2 = Rampage, 1 = Wild Rampage
/* 30 */
};