diff --git a/zone/attack.cpp b/zone/attack.cpp index bd169908c..4da160608 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -1857,6 +1857,12 @@ bool Client::Death(Mob* killerMob, int32 damage, uint16 spell, EQEmu::skills::Sk */ ResetOnDeathAlternateAdvancement(); + /* + Reset reuse timer for classic skill based Lay on Hands (For tit I guess) + */ + if (GetClass() == PALADIN) // we could check if it's not expired I guess, but should be fine not to + p_timers.Clear(&database, pTimerLayHands); + /* Finally, send em home