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Need to actually copy the bard mod too!
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@ -555,6 +555,7 @@ void NPC::GetPetState(SpellBuff_Struct *pet_buffs, uint32 *items, char *name) {
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pet_buffs[i].level = buffs[i].casterlevel;
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pet_buffs[i].effect = 10;
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pet_buffs[i].counters = buffs[i].counters;
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pet_buffs[i].bard_modifier = buffs[i].instrument_mod;
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}
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else {
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pet_buffs[i].spellid = SPELL_UNKNOWN;
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