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Rename OP_BuffFadeMsg to OP_ColoredText since it is a generic opcode
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@@ -168,7 +168,7 @@ OP_GMLastName=0x3563 # C
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OP_InspectAnswer=0x4938 # C
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OP_Action2=0x7e4d # C OP_Damage?
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OP_BeginCast=0x0d5a # C
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OP_BuffFadeMsg=0x569a # C
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OP_ColoredText=0x569a # C
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OP_ConsentResponse=0x6e47 # C
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OP_MemorizeSpell=0x8543 # C
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OP_SwapSpell=0x3fd2 # C
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@@ -659,4 +659,4 @@ OP_RAWOutOfSession=0x0000 #
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# we need to document the differences between these packets to make identifying them easier
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OP_Some3ByteHPUpdate=0x0000 # initial HP update for mobs
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OP_InitialHPUpdate=0x0000 #
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OP_InitialHPUpdate=0x0000 #
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