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Adjust the behavior of out of range aggro removal
This is a bit more accurate
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@@ -31,6 +31,7 @@ struct struct_HateList
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int32 hatelist_damage;
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uint32 stored_hate_amount;
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bool is_entity_frenzy;
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int8 oor_count; // count on how long we've been out of range
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uint32 last_modified; // we need to remove this if it gets higher than 10 mins
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};
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