diff --git a/zone/attack.cpp b/zone/attack.cpp index d04bbf0d7..ee1384b44 100644 --- a/zone/attack.cpp +++ b/zone/attack.cpp @@ -55,9 +55,6 @@ extern Zone* zone; EQEmu::skills::SkillType Mob::AttackAnimation(int Hand, const EQEmu::ItemInstance* weapon, EQEmu::skills::SkillType skillinuse) { - if (!attack_anim_timer.Check()) - return skillinuse; - // Determine animation int type = 0; if (weapon && weapon->IsClassCommon()) {