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@@ -3755,7 +3755,7 @@ int16 Client::CalcAAFocus(focusType type, uint32 aa_ID, uint16 spell_id)
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return 0;
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}
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for (map<uint32, AA_Ability>::const_iterator iter = aa_effects[aa_ID].begin(); iter != aa_effects[aa_ID].end(); ++iter)
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for (std::map<uint32, AA_Ability>::const_iterator iter = aa_effects[aa_ID].begin(); iter != aa_effects[aa_ID].end(); ++iter)
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{
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effect = iter->second.skill_id;
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base1 = iter->second.base1;
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@@ -4638,7 +4638,7 @@ int16 Client::GetSympatheticFocusEffect(focusType type, uint16 spell_id) {
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uint8 SizeProcList = 0;
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uint8 MAX_SYMPATHETIC = 10;
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vector<int> SympatheticProcList;
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std::vector<int> SympatheticProcList;
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//item focus
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if (itembonuses.FocusEffects[type]){
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