mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-22 16:28:28 +00:00
Merge from master
This commit is contained in:
+22
-19
@@ -19,6 +19,8 @@
|
||||
#define CLIENT_H
|
||||
class Client;
|
||||
|
||||
|
||||
|
||||
#include "../common/timer.h"
|
||||
#include "../common/ptimer.h"
|
||||
#include "../common/emu_opcodes.h"
|
||||
@@ -49,6 +51,7 @@ class Client;
|
||||
#include "../common/item_struct.h"
|
||||
#include "../common/clientversions.h"
|
||||
#include "QGlobals.h"
|
||||
#include <algorithm>
|
||||
|
||||
#define CLIENT_TIMEOUT 90000
|
||||
#define CLIENT_LD_TIMEOUT 30000 // length of time client stays in zone after LDing
|
||||
@@ -708,7 +711,7 @@ public:
|
||||
void ChangeTributeSettings(TributeInfo_Struct *t);
|
||||
void SendTributeTimer();
|
||||
void ToggleTribute(bool enabled);
|
||||
void SendPathPacket(vector<FindPerson_Point> &path);
|
||||
void SendPathPacket(std::vector<FindPerson_Point> &path);
|
||||
|
||||
inline PTimerList &GetPTimers() { return(p_timers); }
|
||||
|
||||
@@ -863,7 +866,7 @@ public:
|
||||
bool PendingTranslocate;
|
||||
time_t TranslocateTime;
|
||||
bool PendingSacrifice;
|
||||
string SacrificeCaster;
|
||||
std::string SacrificeCaster;
|
||||
struct Translocate_Struct PendingTranslocateData;
|
||||
void SendOPTranslocateConfirm(Mob *Caster, uint16 SpellID);
|
||||
|
||||
@@ -1100,18 +1103,18 @@ public:
|
||||
void DuplicateLoreMessage(uint32 ItemID);
|
||||
void GarbleMessage(char *, uint8);
|
||||
|
||||
void TickItemCheck();
|
||||
void TickItemCheck();
|
||||
void TryItemTick(int slot);
|
||||
int16 GetActSTR() { return( min(GetMaxSTR(), GetSTR()) ); }
|
||||
int16 GetActSTA() { return( min(GetMaxSTA(), GetSTA()) ); }
|
||||
int16 GetActDEX() { return( min(GetMaxDEX(), GetDEX()) ); }
|
||||
int16 GetActAGI() { return( min(GetMaxAGI(), GetAGI()) ); }
|
||||
int16 GetActINT() { return( min(GetMaxINT(), GetINT()) ); }
|
||||
int16 GetActWIS() { return( min(GetMaxWIS(), GetWIS()) ); }
|
||||
int16 GetActCHA() { return( min(GetMaxCHA(), GetCHA()) ); }
|
||||
void LoadAccountFlags();
|
||||
void SetAccountFlag(std::string flag, std::string val);
|
||||
std::string GetAccountFlag(std::string flag); float GetDamageMultiplier(SkillType);
|
||||
int16 GetActSTR() { return( std::min(GetMaxSTR(), GetSTR()) ); }
|
||||
int16 GetActSTA() { return( std::min(GetMaxSTA(), GetSTA()) ); }
|
||||
int16 GetActDEX() { return( std::min(GetMaxDEX(), GetDEX()) ); }
|
||||
int16 GetActAGI() { return( std::min(GetMaxAGI(), GetAGI()) ); }
|
||||
int16 GetActINT() { return( std::min(GetMaxINT(), GetINT()) ); }
|
||||
int16 GetActWIS() { return( std::min(GetMaxWIS(), GetWIS()) ); }
|
||||
int16 GetActCHA() { return( std::min(GetMaxCHA(), GetCHA()) ); }
|
||||
void LoadAccountFlags();
|
||||
void SetAccountFlag(std::string flag, std::string val);
|
||||
std::string GetAccountFlag(std::string flag); float GetDamageMultiplier(SkillType);
|
||||
int mod_client_damage(int damage, SkillType skillinuse, int hand, ItemInst* weapon, Mob* other);
|
||||
bool mod_client_message(char* message, uint8 chan_num);
|
||||
bool mod_can_increase_skill(SkillType skillid, Mob* against_who);
|
||||
@@ -1268,7 +1271,7 @@ private:
|
||||
uint8 mercSlot; // selected merc slot
|
||||
bool Trader;
|
||||
bool Buyer;
|
||||
string BuyerWelcomeMessage;
|
||||
std::string BuyerWelcomeMessage;
|
||||
bool AbilityTimer;
|
||||
int Haste; //precalced value
|
||||
|
||||
@@ -1360,7 +1363,7 @@ private:
|
||||
uint32 max_AAXP;
|
||||
uint32 staminacount;
|
||||
AA_Array* aa[MAX_PP_AA_ARRAY]; //this list contains pointers into our player profile
|
||||
map<uint32,uint8> aa_points;
|
||||
std::map<uint32,uint8> aa_points;
|
||||
bool npcflag;
|
||||
uint8 npclevel;
|
||||
bool feigned;
|
||||
@@ -1376,7 +1379,7 @@ private:
|
||||
unsigned int RestRegenMana;
|
||||
unsigned int RestRegenEndurance;
|
||||
|
||||
set<uint32> zone_flags;
|
||||
std::set<uint32> zone_flags;
|
||||
|
||||
ClientTaskState *taskstate;
|
||||
int TotalSecondsPlayed;
|
||||
@@ -1425,14 +1428,14 @@ private:
|
||||
|
||||
std::set<uint32> PlayerBlockedBuffs;
|
||||
std::set<uint32> PetBlockedBuffs;
|
||||
std::list<string> DraggedCorpses;
|
||||
std::list<std::string> DraggedCorpses;
|
||||
|
||||
uint8 MaxXTargets;
|
||||
bool XTargetAutoAddHaters;
|
||||
|
||||
struct XTarget_Struct XTargets[XTARGET_HARDCAP];
|
||||
struct XTarget_Struct XTargets[XTARGET_HARDCAP];
|
||||
|
||||
Timer ItemTickTimer;
|
||||
Timer ItemTickTimer;
|
||||
std::map<std::string,std::string> accountflags;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user