Fix issue with heading being incorrectly handled

So we've been doing heading wrong all these years. You will need to run
a script to fix your quests and required SQL to fix DB.

This fixes a ton of random issues with headings and as gives us a better
resolution on headings :P
This commit is contained in:
Michael Cook (mackal)
2018-02-15 18:20:16 -05:00
parent 91d3851d76
commit a32dedeb48
17 changed files with 169 additions and 162 deletions
+20 -37
View File
@@ -1960,57 +1960,40 @@ void Client::CalcRestState() {
void Client::DoTracking()
{
if(TrackingID == 0)
if (TrackingID == 0)
return;
Mob *m = entity_list.GetMob(TrackingID);
if(!m || m->IsCorpse())
{
if (!m || m->IsCorpse()) {
Message_StringID(MT_Skills, TRACK_LOST_TARGET);
TrackingID = 0;
return;
}
float RelativeHeading = GetHeading() - CalculateHeadingToTarget(m->GetX(), m->GetY());
if(RelativeHeading < 0)
RelativeHeading += 256;
if (RelativeHeading < 0)
RelativeHeading += 512;
if((RelativeHeading <= 16) || (RelativeHeading >= 240))
{
if (RelativeHeading > 480)
Message_StringID(MT_Skills, TRACK_STRAIGHT_AHEAD, m->GetCleanName());
}
else if((RelativeHeading > 16) && (RelativeHeading <= 48))
{
Message_StringID(MT_Skills, TRACK_AHEAD_AND_TO, m->GetCleanName(), "right");
}
else if((RelativeHeading > 48) && (RelativeHeading <= 80))
{
Message_StringID(MT_Skills, TRACK_TO_THE, m->GetCleanName(), "right");
}
else if((RelativeHeading > 80) && (RelativeHeading <= 112))
{
Message_StringID(MT_Skills, TRACK_BEHIND_AND_TO, m->GetCleanName(), "right");
}
else if((RelativeHeading > 112) && (RelativeHeading <= 144))
{
Message_StringID(MT_Skills, TRACK_BEHIND_YOU, m->GetCleanName());
}
else if((RelativeHeading > 144) && (RelativeHeading <= 176))
{
Message_StringID(MT_Skills, TRACK_BEHIND_AND_TO, m->GetCleanName(), "left");
}
else if((RelativeHeading > 176) && (RelativeHeading <= 208))
{
Message_StringID(MT_Skills, TRACK_TO_THE, m->GetCleanName(), "left");
}
else if((RelativeHeading > 208) && (RelativeHeading < 240))
{
else if (RelativeHeading > 416)
Message_StringID(MT_Skills, TRACK_AHEAD_AND_TO, m->GetCleanName(), "left");
}
else if (RelativeHeading > 352)
Message_StringID(MT_Skills, TRACK_TO_THE, m->GetCleanName(), "left");
else if (RelativeHeading > 288)
Message_StringID(MT_Skills, TRACK_BEHIND_AND_TO, m->GetCleanName(), "left");
else if (RelativeHeading > 224)
Message_StringID(MT_Skills, TRACK_BEHIND_YOU, m->GetCleanName());
else if (RelativeHeading > 160)
Message_StringID(MT_Skills, TRACK_BEHIND_AND_TO, m->GetCleanName(), "right");
else if (RelativeHeading > 96)
Message_StringID(MT_Skills, TRACK_TO_THE, m->GetCleanName(), "right");
else if (RelativeHeading > 32)
Message_StringID(MT_Skills, TRACK_AHEAD_AND_TO, m->GetCleanName(), "right");
else if (RelativeHeading >= 0)
Message_StringID(MT_Skills, TRACK_STRAIGHT_AHEAD, m->GetCleanName());
}
void Client::HandleRespawnFromHover(uint32 Option)