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WIP, porting old laurion changes to tob
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@@ -1284,6 +1284,14 @@ void Mob::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho)
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strcpy(ns->spawn.name, name);
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if(IsClient()) {
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strn0cpy(ns->spawn.lastName, lastname, sizeof(ns->spawn.lastName));
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ns->spawn.CharacterGuid.Id = CastToClient()->CharacterID();
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ns->spawn.CharacterGuid.WorldId = RuleI(World, Id);
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ns->spawn.CharacterGuid.Reserved = 0;
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}
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else {
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ns->spawn.CharacterGuid.Id = 0;
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ns->spawn.CharacterGuid.WorldId = 0;
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ns->spawn.CharacterGuid.Reserved = 0;
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}
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ns->spawn.heading = FloatToEQ12(m_Position.w);
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