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https://github.com/EQEmu/Server.git
synced 2026-06-10 19:10:25 +00:00
WIP, porting old laurion changes to tob
This commit is contained in:
+26
-27
@@ -105,7 +105,6 @@ void MapOpcodes()
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ConnectingOpcodes[OP_ZoneEntry] = &Client::Handle_Connect_OP_ZoneEntry;
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// connected opcode handler assignments:
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ConnectedOpcodes[OP_0x0193] = &Client::Handle_0x0193;
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ConnectedOpcodes[OP_AAAction] = &Client::Handle_OP_AAAction;
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ConnectedOpcodes[OP_AcceptNewTask] = &Client::Handle_OP_AcceptNewTask;
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ConnectedOpcodes[OP_AdventureInfoRequest] = &Client::Handle_OP_AdventureInfoRequest;
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@@ -1704,10 +1703,8 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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if ((m_pp.RestTimer > RuleI(Character, RestRegenTimeToActivate)) && (m_pp.RestTimer > RuleI(Character, RestRegenRaidTimeToActivate)))
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m_pp.RestTimer = 0;
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/* This checksum should disappear once dynamic structs are in... each struct strategy will do it */ // looks to be in place now
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//CRC32::SetEQChecksum((unsigned char*)&m_pp, sizeof(PlayerProfile_Struct) - sizeof(m_pp.m_player_profile_version) - 4);
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// m_pp.checksum = 0; // All server out-bound player profile packets are now translated - no need to waste cycles calculating this...
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SendMembership();
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outapp = new EQApplicationPacket(OP_PlayerProfile, sizeof(PlayerProfile_Struct));
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/* The entityid field in the Player Profile is used by the Client in relation to Group Leadership AA */
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@@ -1881,16 +1878,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
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return;
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}
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// connected opcode handlers
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void Client::Handle_0x0193(const EQApplicationPacket *app)
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{
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// Not sure what this opcode does. It started being sent when OP_ClientUpdate was
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// changed to pump OP_ClientUpdate back out instead of OP_MobUpdate
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// 2 bytes: 00 00
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return;
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}
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void Client::Handle_OP_AAAction(const EQApplicationPacket *app)
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{
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LogAA("Received OP_AAAction");
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@@ -4276,21 +4263,30 @@ void Client::Handle_OP_Camp(const EQApplicationPacket *app)
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if (IsLFP())
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worldserver.StopLFP(CharacterID());
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if (GetGM())
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{
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if (RuleB(Character, EnableHackedFastCampForGM))
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{
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camp_timer.Start(100, true);
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}
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else {
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OnDisconnect(true);
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if (ClientVersion() >= EQ::versions::ClientVersion::SteamLatest) {
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if (!GetGM()) {
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camp_timer.Start(29000, true);
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}
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return;
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auto outapp = new EQApplicationPacket(OP_Camp, 1);
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FastQueuePacket(&outapp);
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}
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else {
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if (GetGM())
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{
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if (RuleB(Character, EnableHackedFastCampForGM))
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{
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camp_timer.Start(100, true);
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}
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else {
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OnDisconnect(true);
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}
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return;
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}
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camp_timer.Start(29000, true);
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camp_timer.Start(29000, true);
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}
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if (RuleB(Bots, Enabled)) {
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bot_camp_timer.Start((RuleI(Bots, CampTimer) * 1000), true);
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@@ -14568,7 +14564,10 @@ void Client::Handle_OP_ShopRequest(const EQApplicationPacket *app)
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mco->rate = 1 / buy_cost_mod;
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}
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outapp->priority = 6;
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if (m_ClientVersion >= EQ::versions::ClientVersion::SteamLatest) {
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mco->player_id = GetID();
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}
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QueuePacket(outapp);
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safe_delete(outapp);
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