WIP, porting old laurion changes to tob

This commit is contained in:
KimLS
2026-04-04 15:11:21 -07:00
parent 75ddf8dfc3
commit a2b3b36cf1
29 changed files with 8311 additions and 46 deletions
+41 -3
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@@ -1205,7 +1205,7 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
LogDebug("Client::ChannelMessageReceived() Channel:[{}] message:[{}]", chan_num, message);
if (RuleB(Chat, AlwaysCaptureCommandText)) {
if (message[0] == COMMAND_CHAR) {
if (message[0] == COMMAND_CHAR || message[0] == COMMAND_CHAR_NON_HASH) {
if (command_dispatch(this, message, false) == -2) {
if (parse->PlayerHasQuestSub(EVENT_COMMAND)) {
int i = parse->EventPlayer(EVENT_COMMAND, this, message, 0);
@@ -1538,7 +1538,7 @@ void Client::ChannelMessageReceived(uint8 chan_num, uint8 language, uint8 lang_s
}
}
if (message[0] == COMMAND_CHAR) {
if (message[0] == COMMAND_CHAR || message[0] == COMMAND_CHAR_NON_HASH) {
if (command_dispatch(this, message, false) == -2) {
if (parse->PlayerHasQuestSub(EVENT_COMMAND)) {
int i = parse->EventPlayer(EVENT_COMMAND, this, message, 0);
@@ -8083,7 +8083,7 @@ void Client::GarbleMessage(char *message, uint8 variance)
int delimiter_count = 0;
// Don't garble # commands
if (message[0] == COMMAND_CHAR || message[0] == BOT_COMMAND_CHAR) {
if (message[0] == COMMAND_CHAR || message[0] == COMMAND_CHAR_NON_HASH || message[0] == BOT_COMMAND_CHAR) {
return;
}
@@ -9158,6 +9158,44 @@ void Client::SendHPUpdateMarquee(){
SendMarqueeMessage(Chat::Yellow, 510, 0, 3000, 3000, health_update_notification);
}
void Client::SendMembership() {
if (m_ClientVersion >= EQ::versions::ClientVersion::Laurion) {
auto outapp = new EQApplicationPacket(OP_SendMembership, sizeof(Membership_Struct));
Membership_Struct* mc = (Membership_Struct*)outapp->pBuffer;
mc->membership = 2; //Hardcode to gold for now. We don't use anything else.
mc->races = 0x1ffff; // Available Races (4110 for silver)
mc->classes = 0x1ffff; // Available Classes (4614 for silver) - Was 0x101ffff
mc->entrysize = 21; // Number of membership setting entries below
mc->entries[0] = 0xffffffff; // Max AA Restriction
mc->entries[1] = 0xffffffff; // Max Level Restriction
mc->entries[2] = 0xffffffff; // Max Char Slots per Account (not used by client?)
mc->entries[3] = 0xffffffff; // 1 for Silver
mc->entries[4] = 0xffffffff; // Main Inventory Size (0xffffffff on Live for Gold, but limiting to 8 until 10 is supported)
mc->entries[5] = 0xffffffff; // Max Platinum per level
mc->entries[6] = 1; // 0 for Silver
mc->entries[7] = 1; // 0 for Silver
mc->entries[8] = 1; // 1 for Silver
mc->entries[9] = 0xffffffff; // Unknown - Maybe Loyalty Points every 12 hours? 60 per week for Silver
mc->entries[10] = 1; // 1 for Silver
mc->entries[11] = 0xffffffff; // Shared Bank Slots
mc->entries[12] = 0xffffffff; // Unknown - Maybe Max Active Tasks?
mc->entries[13] = 1; // 1 for Silver
mc->entries[14] = 1; // 0 for Silver
mc->entries[15] = 1; // 0 for Silver
mc->entries[16] = 1; // 1 for Silver
mc->entries[17] = 1; // 0 for Silver
mc->entries[18] = 1; // 0 for Silver
mc->entries[19] = 0xffffffff; // 0 for Silver
mc->entries[20] = 0xffffffff; // 0 for Silver
mc->exit_url_length = 0;
//mc->exit_url = 0; // Used on Live: "http://www.everquest.com/free-to-play/exit-silver"
QueuePacket(outapp);
safe_delete(outapp);
}
}
uint32 Client::GetMoney(uint8 type, uint8 subtype) {
uint32 value = 0;
+1
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@@ -1856,6 +1856,7 @@ public:
void ResetHPUpdateTimer() { hpupdate_timer.Start(); }
void SendHPUpdateMarquee();
void SendMembership();
void CheckRegionTypeChanges();
+26 -27
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@@ -105,7 +105,6 @@ void MapOpcodes()
ConnectingOpcodes[OP_ZoneEntry] = &Client::Handle_Connect_OP_ZoneEntry;
// connected opcode handler assignments:
ConnectedOpcodes[OP_0x0193] = &Client::Handle_0x0193;
ConnectedOpcodes[OP_AAAction] = &Client::Handle_OP_AAAction;
ConnectedOpcodes[OP_AcceptNewTask] = &Client::Handle_OP_AcceptNewTask;
ConnectedOpcodes[OP_AdventureInfoRequest] = &Client::Handle_OP_AdventureInfoRequest;
@@ -1704,10 +1703,8 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
if ((m_pp.RestTimer > RuleI(Character, RestRegenTimeToActivate)) && (m_pp.RestTimer > RuleI(Character, RestRegenRaidTimeToActivate)))
m_pp.RestTimer = 0;
/* This checksum should disappear once dynamic structs are in... each struct strategy will do it */ // looks to be in place now
//CRC32::SetEQChecksum((unsigned char*)&m_pp, sizeof(PlayerProfile_Struct) - sizeof(m_pp.m_player_profile_version) - 4);
// m_pp.checksum = 0; // All server out-bound player profile packets are now translated - no need to waste cycles calculating this...
SendMembership();
outapp = new EQApplicationPacket(OP_PlayerProfile, sizeof(PlayerProfile_Struct));
/* The entityid field in the Player Profile is used by the Client in relation to Group Leadership AA */
@@ -1881,16 +1878,6 @@ void Client::Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app)
return;
}
// connected opcode handlers
void Client::Handle_0x0193(const EQApplicationPacket *app)
{
// Not sure what this opcode does. It started being sent when OP_ClientUpdate was
// changed to pump OP_ClientUpdate back out instead of OP_MobUpdate
// 2 bytes: 00 00
return;
}
void Client::Handle_OP_AAAction(const EQApplicationPacket *app)
{
LogAA("Received OP_AAAction");
@@ -4276,21 +4263,30 @@ void Client::Handle_OP_Camp(const EQApplicationPacket *app)
if (IsLFP())
worldserver.StopLFP(CharacterID());
if (GetGM())
{
if (RuleB(Character, EnableHackedFastCampForGM))
{
camp_timer.Start(100, true);
}
else {
OnDisconnect(true);
if (ClientVersion() >= EQ::versions::ClientVersion::SteamLatest) {
if (!GetGM()) {
camp_timer.Start(29000, true);
}
return;
auto outapp = new EQApplicationPacket(OP_Camp, 1);
FastQueuePacket(&outapp);
}
else {
if (GetGM())
{
if (RuleB(Character, EnableHackedFastCampForGM))
{
camp_timer.Start(100, true);
}
else {
OnDisconnect(true);
}
return;
}
camp_timer.Start(29000, true);
camp_timer.Start(29000, true);
}
if (RuleB(Bots, Enabled)) {
bot_camp_timer.Start((RuleI(Bots, CampTimer) * 1000), true);
@@ -14568,7 +14564,10 @@ void Client::Handle_OP_ShopRequest(const EQApplicationPacket *app)
mco->rate = 1 / buy_cost_mod;
}
outapp->priority = 6;
if (m_ClientVersion >= EQ::versions::ClientVersion::SteamLatest) {
mco->player_id = GetID();
}
QueuePacket(outapp);
safe_delete(outapp);
-2
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@@ -38,8 +38,6 @@
void Handle_Connect_OP_ZoneComplete(const EQApplicationPacket *app);
void Handle_Connect_OP_ZoneEntry(const EQApplicationPacket *app);
/* Connected opcode handlers*/
void Handle_0x0193(const EQApplicationPacket *app);
void Handle_0x01e7(const EQApplicationPacket *app);
void Handle_OP_AAAction(const EQApplicationPacket *app);
void Handle_OP_AcceptNewTask(const EQApplicationPacket *app);
void Handle_OP_AdventureInfoRequest(const EQApplicationPacket *app);
+1
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@@ -25,6 +25,7 @@ class Client;
class Seperator;
#define COMMAND_CHAR '#'
#define COMMAND_CHAR_NON_HASH '$'
typedef void (*CmdFuncPtr)(Client *, const Seperator *);
-2
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@@ -693,8 +693,6 @@ luabind::scope lua_register_packet_opcodes() {
luabind::value("ShopEndConfirm", static_cast<int>(OP_ShopEndConfirm)),
luabind::value("AdventureMerchantRequest", static_cast<int>(OP_AdventureMerchantRequest)),
luabind::value("Sound", static_cast<int>(OP_Sound)),
luabind::value("0x0193", static_cast<int>(OP_0x0193)),
luabind::value("0x0347", static_cast<int>(OP_0x0347)),
luabind::value("WorldComplete", static_cast<int>(OP_WorldComplete)),
luabind::value("MobRename", static_cast<int>(OP_MobRename)),
luabind::value("TaskDescription", static_cast<int>(OP_TaskDescription)),
+8
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@@ -1284,6 +1284,14 @@ void Mob::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho)
strcpy(ns->spawn.name, name);
if(IsClient()) {
strn0cpy(ns->spawn.lastName, lastname, sizeof(ns->spawn.lastName));
ns->spawn.CharacterGuid.Id = CastToClient()->CharacterID();
ns->spawn.CharacterGuid.WorldId = RuleI(World, Id);
ns->spawn.CharacterGuid.Reserved = 0;
}
else {
ns->spawn.CharacterGuid.Id = 0;
ns->spawn.CharacterGuid.WorldId = 0;
ns->spawn.CharacterGuid.Reserved = 0;
}
ns->spawn.heading = FloatToEQ12(m_Position.w);