From a2a13e97798e7d11dbfef28bcae6e0550642dfcf Mon Sep 17 00:00:00 2001 From: Uleat Date: Thu, 20 Jun 2019 19:37:08 -0400 Subject: [PATCH] Revert "fixed opcode for deleteing a item out of a player's inventory slot" This reverts commit 65e429a59665b49cfcfb80b0d3e9a486080d906e. --- zone/inventory.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/zone/inventory.cpp b/zone/inventory.cpp index e86610697..9c802b5a3 100644 --- a/zone/inventory.cpp +++ b/zone/inventory.cpp @@ -972,8 +972,8 @@ void Client::DeleteItemInInventory(int16 slot_id, int8 quantity, bool client_upd safe_delete(outapp); } else { - outapp = new EQApplicationPacket(OP_DeleteItem, sizeof(DeleteItem_Struct)); - DeleteItem_Struct* delitem = (DeleteItem_Struct*)outapp->pBuffer; + outapp = new EQApplicationPacket(OP_MoveItem, sizeof(MoveItem_Struct)); + MoveItem_Struct* delitem = (MoveItem_Struct*)outapp->pBuffer; delitem->from_slot = slot_id; delitem->to_slot = 0xFFFFFFFF; delitem->number_in_stack = 0xFFFFFFFF;