[Quest API] Add EVENT_ITEM_CLICK_CLIENT and EVENT_ITEM_CLICK_CAST_CLIENT to Perl/Lua. (#2810)

* [Quest API] Add EVENT_ITEM_CLICK_CLIENT and EVENT_ITEM_CLICK_CAST_CLIENT to Perl/Lua.

# Perl
- Add `EVENT_ITEM_CLICK_CLIENT`.
- Add `EVENT_ITEM_CLICK_CAST_CLIENT`.
- Both events export `$item_id`, `$item_name`, `$slot_id`, and `$spell_id`.

# Lua
- Add `event_item_click_client`.
- Add `event_item_click_cast_client`.
- Both events export `e.item_id`, `e.item_name`, `e.slot_id`, `e.spell_id`, and `e.item`.

# Notes
- Allows operators to handle item clicks in player scripts instead of item-specific scripts.

* Update lua_parser_events.cpp

* Remove optional bool.
This commit is contained in:
Alex King
2023-01-30 06:01:12 -05:00
committed by GitHub
parent 66896a3121
commit a25952910a
10 changed files with 298 additions and 154 deletions
+9
View File
@@ -661,6 +661,15 @@ void handle_player_damage(
std::vector<std::any> *extra_pointers
);
void handle_player_item_click(
QuestInterface *parse,
lua_State* L,
Client* client,
const std::string& data,
uint32 extra_data,
std::vector<std::any> *extra_pointers
);
// Item
void handle_item_click(
QuestInterface *parse,