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[Quest API] Export Combat Record to Death Events (#4112)
# Perl - Add `$combat_start_time`, `$combat_end_time`, `$damage_received`, and `$healing_received` to death events for NPCs. # Lua - Add `e.combat_start_time`, `e.combat_end_time`, `e.damage_received`, and `e.healing_received` to death events for NPCs. # Notes - Allows operators to hook in to the combat record logic so they can log the start and end of combat as well as the damage/healing received over the course of the fight.
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@@ -14,6 +14,10 @@ public:
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double TimeInCombat() const;
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float GetDamageReceivedPerSecond() const;
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float GetHealedReceivedPerSecond() const;
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time_t GetStartTime() const;
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time_t GetEndTime() const;
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int64 GetDamageReceived() const;
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int64 GetHealingReceived() const;
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private:
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std::string m_mob_name;
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time_t m_start_time = 0;
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