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Updated inventory_snapshots to correct a test case. Working as intended now.
Added sharedbank conversion to create unique item ids on world load.
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@@ -7219,7 +7219,9 @@ ALTER TABLE `inventory_snapshots`
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ADD COLUMN `item_unique_id` VARCHAR(16) NULL DEFAULT NULL AFTER `ornament_hero_model`;
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ALTER TABLE `inventory_snapshots`
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DROP PRIMARY KEY;
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DROP PRIMARY KEY,
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DROP COLUMN `guid`,
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ADD COLUMN `item_unique_id` VARCHAR(16) NULL DEFAULT NULL AFTER `ornament_hero_model`;
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ALTER TABLE `inventory_snapshots`
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ADD PRIMARY KEY (`time_index`, `character_id`, `slot_id`) USING BTREE;
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