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https://github.com/EQEmu/Server.git
synced 2026-05-17 03:08:26 +00:00
Removed debugging
Added player profile data loading safety net checking
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+30
-5
@@ -1032,7 +1032,12 @@ bool ZoneDatabase::LoadCharacterMemmedSpells(uint32 character_id, PlayerProfile_
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"`character_memmed_spells` "
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"WHERE `id` = %u ORDER BY `slot_id`", character_id);
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auto results = database.QueryDatabase(query); int i = 0;
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for (auto row = results.begin(); row != results.end(); ++row) { i = atoi(row[0]); pp->mem_spells[i] = atoi(row[1]); }
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for (auto row = results.begin(); row != results.end(); ++row) {
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i = atoi(row[0]);
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if (i < MAX_PP_MEMSPELL){
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pp->mem_spells[i] = atoi(row[1]);
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}
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}
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return true;
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}
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@@ -1045,7 +1050,12 @@ bool ZoneDatabase::LoadCharacterSpellBook(uint32 character_id, PlayerProfile_Str
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"`character_spells` "
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"WHERE `id` = %u ORDER BY `slot_id`", character_id);
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auto results = database.QueryDatabase(query); int i = 0;
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for (auto row = results.begin(); row != results.end(); ++row) { i = atoi(row[0]); pp->spell_book[i] = atoi(row[1]); }
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for (auto row = results.begin(); row != results.end(); ++row) {
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i = atoi(row[0]);
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if (i < MAX_PP_SPELLBOOK){
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pp->spell_book[i] = atoi(row[1]);
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}
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}
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return true;
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}
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@@ -1062,7 +1072,12 @@ bool ZoneDatabase::LoadCharacterLanguages(uint32 character_id, PlayerProfile_Str
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for (i = 0; i < MAX_PP_LANGUAGE; i++){
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pp->languages[i] = 0;
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}
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for (auto row = results.begin(); row != results.end(); ++row) { i = atoi(row[0]); pp->languages[i] = atoi(row[1]); }
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for (auto row = results.begin(); row != results.end(); ++row) {
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i = atoi(row[0]);
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if (i < MAX_PP_LANGUAGE){
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pp->languages[i] = atoi(row[1]);
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}
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}
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return true;
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}
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@@ -1084,7 +1099,12 @@ bool ZoneDatabase::LoadCharacterDisciplines(uint32 character_id, PlayerProfile_S
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"`character_disciplines`"
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"WHERE `id` = %u ORDER BY `disc_id`", character_id);
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auto results = database.QueryDatabase(query); int i = 0;
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for (auto row = results.begin(); row != results.end(); ++row) { pp->disciplines.values[i] = atoi(row[0]); i++; }
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for (auto row = results.begin(); row != results.end(); ++row) {
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if (i < MAX_PP_DISCIPLINES){
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pp->disciplines.values[i] = atoi(row[0]);
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}
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i++;
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}
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return true;
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}
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@@ -1101,7 +1121,12 @@ bool ZoneDatabase::LoadCharacterSkills(uint32 character_id, PlayerProfile_Struct
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for (i = 0; i < MAX_PP_SKILL; i++){
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pp->skills[i] = 0;
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}
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for (auto row = results.begin(); row != results.end(); ++row) { i = atoi(row[0]); pp->skills[i] = atoi(row[1]); }
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for (auto row = results.begin(); row != results.end(); ++row) {
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i = atoi(row[0]);
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if (i < MAX_PP_SKILL){
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pp->skills[i] = atoi(row[1]);
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}
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}
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return true;
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}
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