Fix some bugs with starting AI in mercs

The vtable ptr is that of the current constructor the code is in ...
This commit is contained in:
Michael Cook (mackal)
2015-01-27 19:53:13 -05:00
parent 7dcd12fb9d
commit a12011ca1e
4 changed files with 10 additions and 10 deletions
+2
View File
@@ -305,6 +305,8 @@ Client::Client(EQStreamInterface* ieqs)
active_light = innate_light;
spell_light = equip_light = NOT_USED;
AI_Init();
}
Client::~Client() {