[Cleanup] Utilize ConvertSecondsToTime() method. (#1805)

* [Cleanup] Utilize ConvertSecondsToTime() method.

* Lowercase.
This commit is contained in:
Kinglykrab 2021-11-23 18:25:02 -05:00 committed by GitHub
parent 4672e48fbd
commit a11482ff23
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 67 additions and 82 deletions

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@ -9549,8 +9549,15 @@ bool Bot::UseDiscipline(uint32 spell_id, uint32 target) {
if(spells[spell_id].timer_id > 0 && spells[spell_id].timer_id < MAX_DISCIPLINE_TIMERS)
SetDisciplineRecastTimer(spells[spell_id].timer_id, spell.recast_time);
} else {
uint32 remain = (GetDisciplineRemainingTime(this, spells[spell_id].timer_id) / 1000);
GetOwner()->Message(Chat::White, "%s can use this discipline in %d minutes %d seconds.", GetCleanName(), (remain / 60), (remain % 60));
uint32 remaining_time = (GetDisciplineRemainingTime(this, spells[spell_id].timer_id) / 1000);
GetOwner()->Message(
Chat::White,
fmt::format(
"{} can use this discipline in {}.",
GetCleanName(),
ConvertSecondsToTime(remaining_time)
).c_str()
);
return false;
}
}

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@ -857,39 +857,18 @@ void Client::CompleteConnect()
}
if (zone && zone->GetInstanceTimer()) {
bool is_permanent = false;
uint32 remaining_time_seconds = database.GetTimeRemainingInstance(zone->GetInstanceID(), is_permanent);
uint32 day = (remaining_time_seconds / 86400);
uint32 hour = (remaining_time_seconds / 3600) % 24;
uint32 minute = (remaining_time_seconds / 60) % 60;
uint32 second = (remaining_time_seconds / 1) % 60;
if (day) {
Message(
Chat::Yellow, "%s (%u) will expire in %u days, %u hours, %u minutes, and %u seconds.",
zone->GetLongName(), zone->GetInstanceID(), day, hour, minute, second
);
}
else if (hour) {
Message(
Chat::Yellow, "%s (%u) will expire in %u hours, %u minutes, and %u seconds.",
zone->GetLongName(), zone->GetInstanceID(), hour, minute, second
);
}
else if (minute) {
Message(
Chat::Yellow, "%s (%u) will expire in %u minutes, and %u seconds.",
zone->GetLongName(), zone->GetInstanceID(), minute, second
);
}
else {
Message(
Chat::Yellow, "%s (%u) will expire in in %u seconds.",
zone->GetLongName(), zone->GetInstanceID(), second
);
}
bool is_permanent = false;
uint32 remaining_time = database.GetTimeRemainingInstance(zone->GetInstanceID(), is_permanent);
auto time_string = ConvertSecondsToTime(remaining_time);
Message(
Chat::Yellow,
fmt::format(
"{} ({}) will expire in {}.",
zone->GetLongName(),
zone->GetInstanceID(),
time_string
).c_str()
);
}
SendRewards();
@ -4963,54 +4942,44 @@ void Client::Handle_OP_Consider(const EQApplicationPacket *app)
void Client::Handle_OP_ConsiderCorpse(const EQApplicationPacket *app)
{
if (app->size != sizeof(Consider_Struct))
{
if (app->size != sizeof(Consider_Struct)) {
LogDebug("Size mismatch in Consider corpse expected [{}] got [{}]", sizeof(Consider_Struct), app->size);
return;
}
Consider_Struct* conin = (Consider_Struct*)app->pBuffer;
Corpse* tcorpse = entity_list.GetCorpseByID(conin->targetid);
Corpse* target = entity_list.GetCorpseByID(conin->targetid);
std::string export_string = fmt::format("{}", conin->targetid);
if (tcorpse && tcorpse->IsNPCCorpse()) {
if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, export_string, 0) == 1) {
return;
}
uint32 min; uint32 sec; uint32 ttime;
if ((ttime = tcorpse->GetDecayTime()) != 0) {
sec = (ttime / 1000) % 60; // Total seconds
min = (ttime / 60000) % 60; // Total seconds / 60 drop .00
char val1[20] = { 0 };
char val2[20] = { 0 };
MessageString(Chat::NPCQuestSay, CORPSE_DECAY1, ConvertArray(min, val1), ConvertArray(sec, val2));
}
else {
MessageString(Chat::NPCQuestSay, CORPSE_DECAY_NOW);
}
if (!target) {
return;
}
else if (tcorpse && tcorpse->IsPlayerCorpse()) {
if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, export_string, 0) == 1) {
return;
}
uint32 day, hour, min, sec, ttime;
if ((ttime = tcorpse->GetDecayTime()) != 0) {
sec = (ttime / 1000) % 60; // Total seconds
min = (ttime / 60000) % 60; // Total seconds
hour = (ttime / 3600000) % 24; // Total hours
day = ttime / 86400000; // Total Days
if (day)
Message(0, "This corpse will decay in %i days, %i hours, %i minutes and %i seconds.", day, hour, min, sec);
else if (hour)
Message(0, "This corpse will decay in %i hours, %i minutes and %i seconds.", hour, min, sec);
else
Message(0, "This corpse will decay in %i minutes and %i seconds.", min, sec);
if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, export_string, 0)) {
return;
}
Message(0, "This corpse %s be resurrected.", tcorpse->IsRezzed() ? "cannot" : "can");
}
else {
MessageString(Chat::NPCQuestSay, CORPSE_DECAY_NOW);
uint32 decay_time = target->GetDecayTime();
if (decay_time) {
auto time_string = ConvertSecondsToTime(decay_time, true);
Message(
Chat::NPCQuestSay,
fmt::format(
"This corpse will decay in {}.",
time_string
).c_str()
);
if (target->IsPlayerCorpse()) {
Message(
Chat::NPCQuestSay,
fmt::format(
"This corpse {} be resurrected.",
target->IsRezzed() ? "cannot" : "can"
).c_str()
);
}
} else {
MessageString(Chat::NPCQuestSay, CORPSE_DECAY_NOW);
}
}
@ -12943,8 +12912,14 @@ void Client::Handle_OP_Shielding(const EQApplicationPacket *app)
pTimerType timer = pTimerShieldAbility;
if (!p_timers.Expired(&database, timer, false)) {
uint32 remain = p_timers.GetRemainingTime(timer);
Message(Chat::White, "You can use the ability /shield in %d minutes %d seconds.", ((remain) / 60), (remain % 60));
uint32 remaining_time = p_timers.GetRemainingTime(timer);
Message(
Chat::White,
fmt::format(
"You can use the ability /shield in {}.",
ConvertSecondsToTime(remaining_time)
).c_str()
);
return;
}

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@ -774,12 +774,15 @@ bool Client::UseDiscipline(uint32 spell_id, uint32 target) {
//Check the disc timer
pTimerType DiscTimer = pTimerDisciplineReuseStart + spell.timer_id;
if(!p_timers.Expired(&database, DiscTimer, false)) { // lets not set the reuse timer in case CastSpell fails (or we would have to turn off the timer, but CastSpell will set it as well)
/*char val1[20]={0};*/ //unused
/*char val2[20]={0};*/ //unused
uint32 remain = p_timers.GetRemainingTime(DiscTimer);
//MessageString(Chat::White, DISCIPLINE_CANUSEIN, ConvertArray((remain)/60,val1), ConvertArray(remain%60,val2));
Message(0, "You can use this discipline in %d minutes %d seconds.", ((remain)/60), (remain%60));
return(false);
uint32 remaining_time = p_timers.GetRemainingTime(DiscTimer);
Message(
Chat::White,
fmt::format(
"You can use this discipline in {}.",
ConvertSecondsToTime(remaining_time)
).c_str()
);
return false;
}
if(spell.recast_time > 0)