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[Cleanup] Utilize ConvertSecondsToTime() method. (#1805)
* [Cleanup] Utilize ConvertSecondsToTime() method. * Lowercase.
This commit is contained in:
parent
4672e48fbd
commit
a11482ff23
11
zone/bot.cpp
11
zone/bot.cpp
@ -9549,8 +9549,15 @@ bool Bot::UseDiscipline(uint32 spell_id, uint32 target) {
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if(spells[spell_id].timer_id > 0 && spells[spell_id].timer_id < MAX_DISCIPLINE_TIMERS)
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SetDisciplineRecastTimer(spells[spell_id].timer_id, spell.recast_time);
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} else {
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uint32 remain = (GetDisciplineRemainingTime(this, spells[spell_id].timer_id) / 1000);
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GetOwner()->Message(Chat::White, "%s can use this discipline in %d minutes %d seconds.", GetCleanName(), (remain / 60), (remain % 60));
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uint32 remaining_time = (GetDisciplineRemainingTime(this, spells[spell_id].timer_id) / 1000);
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GetOwner()->Message(
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Chat::White,
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fmt::format(
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"{} can use this discipline in {}.",
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GetCleanName(),
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ConvertSecondsToTime(remaining_time)
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).c_str()
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);
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return false;
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}
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}
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@ -857,39 +857,18 @@ void Client::CompleteConnect()
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}
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if (zone && zone->GetInstanceTimer()) {
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bool is_permanent = false;
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uint32 remaining_time_seconds = database.GetTimeRemainingInstance(zone->GetInstanceID(), is_permanent);
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uint32 day = (remaining_time_seconds / 86400);
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uint32 hour = (remaining_time_seconds / 3600) % 24;
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uint32 minute = (remaining_time_seconds / 60) % 60;
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uint32 second = (remaining_time_seconds / 1) % 60;
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if (day) {
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Message(
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Chat::Yellow, "%s (%u) will expire in %u days, %u hours, %u minutes, and %u seconds.",
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zone->GetLongName(), zone->GetInstanceID(), day, hour, minute, second
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);
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}
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else if (hour) {
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Message(
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Chat::Yellow, "%s (%u) will expire in %u hours, %u minutes, and %u seconds.",
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zone->GetLongName(), zone->GetInstanceID(), hour, minute, second
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);
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}
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else if (minute) {
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Message(
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Chat::Yellow, "%s (%u) will expire in %u minutes, and %u seconds.",
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zone->GetLongName(), zone->GetInstanceID(), minute, second
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);
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}
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else {
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Message(
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Chat::Yellow, "%s (%u) will expire in in %u seconds.",
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zone->GetLongName(), zone->GetInstanceID(), second
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);
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}
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bool is_permanent = false;
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uint32 remaining_time = database.GetTimeRemainingInstance(zone->GetInstanceID(), is_permanent);
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auto time_string = ConvertSecondsToTime(remaining_time);
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Message(
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Chat::Yellow,
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fmt::format(
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"{} ({}) will expire in {}.",
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zone->GetLongName(),
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zone->GetInstanceID(),
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time_string
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).c_str()
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);
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}
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SendRewards();
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@ -4963,54 +4942,44 @@ void Client::Handle_OP_Consider(const EQApplicationPacket *app)
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void Client::Handle_OP_ConsiderCorpse(const EQApplicationPacket *app)
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{
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if (app->size != sizeof(Consider_Struct))
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{
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if (app->size != sizeof(Consider_Struct)) {
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LogDebug("Size mismatch in Consider corpse expected [{}] got [{}]", sizeof(Consider_Struct), app->size);
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return;
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}
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Consider_Struct* conin = (Consider_Struct*)app->pBuffer;
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Corpse* tcorpse = entity_list.GetCorpseByID(conin->targetid);
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Corpse* target = entity_list.GetCorpseByID(conin->targetid);
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std::string export_string = fmt::format("{}", conin->targetid);
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if (tcorpse && tcorpse->IsNPCCorpse()) {
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if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, export_string, 0) == 1) {
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return;
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}
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uint32 min; uint32 sec; uint32 ttime;
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if ((ttime = tcorpse->GetDecayTime()) != 0) {
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sec = (ttime / 1000) % 60; // Total seconds
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min = (ttime / 60000) % 60; // Total seconds / 60 drop .00
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char val1[20] = { 0 };
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char val2[20] = { 0 };
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MessageString(Chat::NPCQuestSay, CORPSE_DECAY1, ConvertArray(min, val1), ConvertArray(sec, val2));
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}
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else {
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MessageString(Chat::NPCQuestSay, CORPSE_DECAY_NOW);
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}
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if (!target) {
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return;
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}
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else if (tcorpse && tcorpse->IsPlayerCorpse()) {
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if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, export_string, 0) == 1) {
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return;
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}
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uint32 day, hour, min, sec, ttime;
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if ((ttime = tcorpse->GetDecayTime()) != 0) {
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sec = (ttime / 1000) % 60; // Total seconds
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min = (ttime / 60000) % 60; // Total seconds
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hour = (ttime / 3600000) % 24; // Total hours
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day = ttime / 86400000; // Total Days
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if (day)
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Message(0, "This corpse will decay in %i days, %i hours, %i minutes and %i seconds.", day, hour, min, sec);
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else if (hour)
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Message(0, "This corpse will decay in %i hours, %i minutes and %i seconds.", hour, min, sec);
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else
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Message(0, "This corpse will decay in %i minutes and %i seconds.", min, sec);
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if (parse->EventPlayer(EVENT_CONSIDER_CORPSE, this, export_string, 0)) {
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return;
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}
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Message(0, "This corpse %s be resurrected.", tcorpse->IsRezzed() ? "cannot" : "can");
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}
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else {
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MessageString(Chat::NPCQuestSay, CORPSE_DECAY_NOW);
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uint32 decay_time = target->GetDecayTime();
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if (decay_time) {
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auto time_string = ConvertSecondsToTime(decay_time, true);
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Message(
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Chat::NPCQuestSay,
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fmt::format(
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"This corpse will decay in {}.",
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time_string
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).c_str()
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);
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if (target->IsPlayerCorpse()) {
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Message(
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Chat::NPCQuestSay,
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fmt::format(
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"This corpse {} be resurrected.",
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target->IsRezzed() ? "cannot" : "can"
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).c_str()
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);
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}
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} else {
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MessageString(Chat::NPCQuestSay, CORPSE_DECAY_NOW);
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}
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}
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@ -12943,8 +12912,14 @@ void Client::Handle_OP_Shielding(const EQApplicationPacket *app)
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pTimerType timer = pTimerShieldAbility;
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if (!p_timers.Expired(&database, timer, false)) {
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uint32 remain = p_timers.GetRemainingTime(timer);
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Message(Chat::White, "You can use the ability /shield in %d minutes %d seconds.", ((remain) / 60), (remain % 60));
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uint32 remaining_time = p_timers.GetRemainingTime(timer);
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Message(
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Chat::White,
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fmt::format(
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"You can use the ability /shield in {}.",
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ConvertSecondsToTime(remaining_time)
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).c_str()
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);
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return;
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}
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@ -774,12 +774,15 @@ bool Client::UseDiscipline(uint32 spell_id, uint32 target) {
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//Check the disc timer
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pTimerType DiscTimer = pTimerDisciplineReuseStart + spell.timer_id;
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if(!p_timers.Expired(&database, DiscTimer, false)) { // lets not set the reuse timer in case CastSpell fails (or we would have to turn off the timer, but CastSpell will set it as well)
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/*char val1[20]={0};*/ //unused
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/*char val2[20]={0};*/ //unused
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uint32 remain = p_timers.GetRemainingTime(DiscTimer);
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//MessageString(Chat::White, DISCIPLINE_CANUSEIN, ConvertArray((remain)/60,val1), ConvertArray(remain%60,val2));
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Message(0, "You can use this discipline in %d minutes %d seconds.", ((remain)/60), (remain%60));
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return(false);
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uint32 remaining_time = p_timers.GetRemainingTime(DiscTimer);
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Message(
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Chat::White,
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fmt::format(
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"You can use this discipline in {}.",
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ConvertSecondsToTime(remaining_time)
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).c_str()
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);
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return false;
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}
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if(spell.recast_time > 0)
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