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Updates based on comment review.
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@@ -651,7 +651,6 @@ bool Client::SummonItem(uint32 item_id, int16 charges, uint32 aug1, uint32 aug2,
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// put item into inventory
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if (to_slot == EQ::invslot::slotCursor) {
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PushItemOnCursor(*inst, true);
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//SendItemPacket(EQ::invslot::slotCursor, inst, ItemPacketLimbo);
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} else {
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PutItemInInventory(to_slot, *inst, true);
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}
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