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Fix show_name for bots
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@ -2929,6 +2929,7 @@ void Bot::FillSpawnStruct(NewSpawn_Struct* ns, Mob* ForWho) {
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ns->spawn.light = m_Light.Type[EQEmu::lightsource::LightActive];
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ns->spawn.helm = helmtexture; //(GetShowHelm() ? helmtexture : 0); //0xFF;
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ns->spawn.equip_chest2 = texture; //0xFF;
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ns->spawn.show_name = true;
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const EQEmu::ItemData* item = nullptr;
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const EQEmu::ItemInstance* inst = nullptr;
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uint32 spawnedbotid = 0;
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