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Implement ^discipline
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+1
-1
@@ -401,7 +401,7 @@ public:
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bool AICastSpell(Mob* tar, uint8 iChance, uint16 spellType, uint16 subTargetType = UINT16_MAX, uint16 subType = UINT16_MAX);
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bool AttemptAICastSpell(uint16 spellType, Mob* tar = nullptr);
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bool AttemptAACastSpell(Mob* tar, uint16 spell_id, AA::Rank* rank);
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bool AttemptForcedCastSpell(Mob* tar, uint16 spell_id);
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bool AttemptForcedCastSpell(Mob* tar, uint16 spell_id, bool isDisc = false);
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bool AttemptCloseBeneficialSpells(uint16 spellType);
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bool AI_EngagedCastCheck() override;
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bool AI_PursueCastCheck() override;
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