Implemented SPA 483

Implemented
Fc_Spell_Damage_Pct_IncomingPC	483
- Focus effect that modifies iby percent incoming spell damage on the target.
Base1= min Base2= max. Final percent is random between max and min each time focus is applied from a spell cast.

Note: Written to stack with similar functioning focus SPA 269 SE_FcSpellVulnerability.
This commit is contained in:
KayenEQ
2021-07-14 22:13:39 -04:00
parent 4ada3fccdf
commit a08fa7f2bf
5 changed files with 101 additions and 22 deletions
+3 -3
View File
@@ -638,7 +638,7 @@ typedef enum {
#define SE_FrontalStunResist 293 // implemented[AA] - Reduce chance to be stunned from front. -- live descriptions sounds like this isn't limited to frontal anymore
#define SE_CriticalSpellChance 294 // implemented - increase chance to critical hit and critical damage modifier.
//#define SE_ReduceTimerSpecial 295 // not used
#define SE_FcSpellVulnerability 296 // implemented - increase in incoming spell damage
#define SE_FcSpellVulnerability 296 // implemented - increase in incoming spell damage [base1= min dmg base2= max dmg]
#define SE_FcDamageAmtIncoming 297 // implemented - debuff that adds points damage to spells cast on target (focus effect).
#define SE_ChangeHeight 298 // implemented
#define SE_WakeTheDead 299 // implemented
@@ -825,7 +825,7 @@ typedef enum {
//#define SE_Ff_Value_Max 480 //
//#define SE_Fc_Cast_Spell_On_Land 481 //
//#define SE_Skill_Base_Damage_Mod 482 //
//#define SE_Fc_Spell_Damage_Pct_IncomingPC 483 //
#define SE_Fc_Spell_Damage_Pct_IncomingPC 483 //
//#define SE_Fc_Spell_Damage_Amt_IncomingPC 484 //
//#define SE_Ff_CasterClass 485 //
//#define SE_Ff_Same_Caster 486 //
@@ -856,7 +856,7 @@ typedef enum {
//#define SE_Ff_FocusTimerMin 511 //
//#define SE_Proc_Timer_Modifier 512 //
//#define SE_Mana_Max_Percent 513 //
//#define SE_Endurance_Max_Percent 514 //
//#define SE_Endurance_Max_Percent 514 //
#define SE_AC_Avoidance_Max_Percent 515 // implemented - stackable avoidance modifier
#define SE_AC_Mitigation_Max_Percent 516 // implemented - stackable defense modifier
//#define SE_Attack_Offense_Max_Percent 517 //