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[Feature] Allow assigning Helm Texture independently of Body Texture for Horses (#4759)
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@@ -108,7 +108,7 @@ const NPCType *Horse::BuildHorseType(uint16 spell_id)
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n->npc_id = 0;
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n->loottable_id = 0;
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n->texture = e.texture;
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n->helmtexture = e.texture;
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n->helmtexture = e.helmtexture == -1 ? e.texture : e.helmtexture;
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n->runspeed = e.mountspeed;
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n->light = 0;
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n->STR = 75;
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