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[Quest API] (Performance) Check spell or cast events exist before export and execute (#2897)
* [Quest API] Optionally parse spell/cast events # Notes - Optionally parses `EVENT_CAST`, `EVENT_CAST_BEGIN`, `EVENT_CAST_ON`, `EVENT_SPELL_EFFECT_NPC`, `EVENT_SPELL_EFFECT_CLIENT`, `EVENT_SPELL_EFFECT_BOT`, `EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT`, `EVENT_SPELL_EFFECT_BUFF_TIC_NPC`, `EVENT_SPELL_EFFECT_BUFF_TIC_BOT`, `EVENT_SPELL_FADE`, and `EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE`. * Cleanup * PR comment fixes --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
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@ -15228,6 +15228,7 @@ void Client::Handle_OP_Translocate(const EQApplicationPacket *app)
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zone->GetInstanceID() == PendingTranslocateData.instance_id
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);
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if (parse->SpellHasQuestSub(spell_id, EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE)) {
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if (parse->EventSpell(EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE, nullptr, this, spell_id, "", 0) == 0) {
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// If the spell has a translocate to bind effect, AND we are already in the zone the client
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// is bound in, use the GoToBind method. If we send OP_Translocate in this case, the client moves itself
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@ -15256,6 +15257,7 @@ void Client::Handle_OP_Translocate(const EQApplicationPacket *app)
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);
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}
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}
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}
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PendingTranslocate = false;
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}
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@ -162,30 +162,49 @@ bool Mob::SpellEffect(Mob* caster, uint16 spell_id, float partial, int level_ove
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}
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}
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std::string export_string = fmt::format(
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if (IsClient()) {
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if (parse->SpellHasQuestSub(spell_id, EVENT_SPELL_EFFECT_CLIENT)) {
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const auto &export_string = fmt::format(
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"{} {} {} {}",
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caster ? caster->GetID() : 0,
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buffslot >= 0 ? buffs[buffslot].ticsremaining : 0,
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caster ? caster->GetLevel() : 0,
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buffslot
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);
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if (IsClient()) {
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if (parse->EventSpell(EVENT_SPELL_EFFECT_CLIENT, nullptr, CastToClient(), spell_id, export_string, 0) != 0) {
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CalcBonuses();
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return true;
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}
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}
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} else if (IsNPC()) {
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if (parse->SpellHasQuestSub(spell_id, EVENT_SPELL_EFFECT_NPC)) {
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const auto &export_string = fmt::format(
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"{} {} {} {}",
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caster ? caster->GetID() : 0,
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buffslot >= 0 ? buffs[buffslot].ticsremaining : 0,
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caster ? caster->GetLevel() : 0,
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buffslot
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);
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if (parse->EventSpell(EVENT_SPELL_EFFECT_NPC, this, nullptr, spell_id, export_string, 0) != 0) {
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CalcBonuses();
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return true;
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}
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}
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} else if (IsBot()) {
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if (parse->SpellHasQuestSub(spell_id, EVENT_SPELL_EFFECT_BOT)) {
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const auto &export_string = fmt::format(
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"{} {} {} {}",
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caster ? caster->GetID() : 0,
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buffslot >= 0 ? buffs[buffslot].ticsremaining : 0,
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caster ? caster->GetLevel() : 0,
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buffslot
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);
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if (parse->EventSpell(EVENT_SPELL_EFFECT_BOT, this, nullptr, spell_id, export_string, 0) != 0) {
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CalcBonuses();
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return true;
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}
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}
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}
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if(IsVirusSpell(spell_id)) {
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@ -3791,7 +3810,7 @@ void Mob::DoBuffTic(const Buffs_Struct &buff, int slot, Mob *caster)
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const SPDat_Spell_Struct &spell = spells[buff.spellid];
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std::string export_string = fmt::format(
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const auto& export_string = fmt::format(
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"{} {} {} {}",
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caster ? caster->GetID() : 0,
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buffs[slot].ticsremaining,
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@ -3800,18 +3819,24 @@ void Mob::DoBuffTic(const Buffs_Struct &buff, int slot, Mob *caster)
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);
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if (IsClient()) {
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if (parse->SpellHasQuestSub(buff.spellid, EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT)) {
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if (parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT, nullptr, CastToClient(), buff.spellid, export_string, 0) != 0) {
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return;
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}
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}
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} else if (IsNPC()) {
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if (parse->SpellHasQuestSub(buff.spellid, EVENT_SPELL_EFFECT_BUFF_TIC_NPC)) {
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if (parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_NPC, this, nullptr, buff.spellid, export_string, 0) != 0) {
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return;
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}
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}
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} else if (IsBot()) {
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if (parse->SpellHasQuestSub(buff.spellid, EVENT_SPELL_EFFECT_BUFF_TIC_BOT)) {
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if (parse->EventSpell(EVENT_SPELL_EFFECT_BUFF_TIC_BOT, this, nullptr, buff.spellid, export_string, 0) != 0) {
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return;
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}
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}
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}
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for (int i = 0; i < EFFECT_COUNT; i++) {
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if (IsBlankSpellEffect(buff.spellid, i))
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@ -4142,27 +4167,37 @@ void Mob::BuffFadeBySlot(int slot, bool iRecalcBonuses)
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LogSpells("Fading buff [{}] from slot [{}]", buffs[slot].spellid, slot);
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std::string export_string = fmt::format(
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const auto has_fade_event = parse->SpellHasQuestSub(buffs[slot].spellid, EVENT_SPELL_FADE);
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std::string export_string = "";
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if (has_fade_event) {
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export_string = fmt::format(
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"{} {} {} {}",
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buffs[slot].casterid,
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buffs[slot].ticsremaining,
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buffs[slot].casterlevel,
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slot
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);
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}
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if (IsClient()) {
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if (has_fade_event) {
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if (parse->EventSpell(EVENT_SPELL_FADE, nullptr, CastToClient(), buffs[slot].spellid, export_string, 0) != 0) {
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return;
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}
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}
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} else if (IsNPC()) {
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if (has_fade_event) {
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if (parse->EventSpell(EVENT_SPELL_FADE, this, nullptr, buffs[slot].spellid, export_string, 0) != 0) {
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return;
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}
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}
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} else if (IsBot()) {
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if (has_fade_event) {
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if (parse->EventSpell(EVENT_SPELL_FADE, this, nullptr, buffs[slot].spellid, export_string, 0) != 0) {
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return;
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}
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}
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}
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for (int i=0; i < EFFECT_COUNT; i++)
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{
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@ -238,26 +238,45 @@ bool Mob::CastSpell(uint16 spell_id, uint16 target_id, CastingSlot slot,
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}
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}
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std::string export_string = fmt::format(
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if (IsClient()) {
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if (parse->PlayerHasQuestSub(EVENT_CAST_BEGIN)) {
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const auto& export_string = fmt::format(
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"{} {} {}",
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spell_id,
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GetID(),
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GetCasterLevel(spell_id)
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);
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if (IsClient()) {
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if (parse->EventPlayer(EVENT_CAST_BEGIN, CastToClient(), export_string, 0) != 0) {
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if (IsDiscipline(spell_id)) {
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CastToClient()->SendDisciplineTimer(spells[spell_id].timer_id, 0);
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} else {
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}
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else {
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CastToClient()->SendSpellBarEnable(spell_id);
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}
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return false;
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}
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}
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} else if (IsNPC()) {
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if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST_BEGIN)) {
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const auto& export_string = fmt::format(
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"{} {} {}",
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spell_id,
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GetID(),
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GetCasterLevel(spell_id)
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);
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parse->EventNPC(EVENT_CAST_BEGIN, CastToNPC(), nullptr, export_string, 0);
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}
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} else if (IsBot()) {
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if (parse->BotHasQuestSub(EVENT_CAST_BEGIN)) {
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const auto& export_string = fmt::format(
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"{} {} {}",
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spell_id,
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GetID(),
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GetCasterLevel(spell_id)
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);
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parse->EventBot(EVENT_CAST_BEGIN, CastToBot(), nullptr, export_string, 0);
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}
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}
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//To prevent NPC ghosting when spells are cast from scripts
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if (IsNPC() && IsMoving() && cast_time > 0) {
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@ -1635,19 +1654,26 @@ void Mob::CastedSpellFinished(uint16 spell_id, uint32 target_id, CastingSlot slo
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// at this point the spell has successfully been cast
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//
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std::string export_string = fmt::format(
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const auto& export_string = fmt::format(
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"{} {} {}",
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spell_id,
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GetID(),
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GetCasterLevel(spell_id)
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);
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if (IsClient()) {
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if (parse->PlayerHasQuestSub(EVENT_CAST)) {
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parse->EventPlayer(EVENT_CAST, CastToClient(), export_string, 0);
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}
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} else if (IsNPC()) {
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if (parse->HasQuestSub(GetNPCTypeID(), EVENT_CAST)) {
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parse->EventNPC(EVENT_CAST, CastToNPC(), nullptr, export_string, 0);
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}
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} else if (IsBot()) {
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if (parse->BotHasQuestSub(EVENT_CAST)) {
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parse->EventBot(EVENT_CAST, CastToBot(), nullptr, export_string, 0);
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}
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}
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if(bard_song_mode)
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{
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@ -3639,21 +3665,37 @@ bool Mob::SpellOnTarget(
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(spellOwner->IsClient() ? FilterPCSpells : FilterNPCSpells) /* EQ Filter Type: (8 or 9) */
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);
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/* Send the EVENT_CAST_ON event */
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const auto export_string = fmt::format(
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if (spelltar->IsNPC()) {
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if (parse->HasQuestSub(spelltar->GetNPCTypeID(), EVENT_CAST_ON)) {
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const auto& export_string = fmt::format(
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"{} {} {}",
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spell_id,
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GetID(),
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caster_level
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);
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if (spelltar->IsNPC()) {
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parse->EventNPC(EVENT_CAST_ON, spelltar->CastToNPC(), this, export_string, 0);
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}
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} else if (spelltar->IsClient()) {
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if (parse->PlayerHasQuestSub(EVENT_CAST_ON)) {
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const auto& export_string = fmt::format(
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"{} {} {}",
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spell_id,
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GetID(),
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caster_level
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);
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parse->EventPlayer(EVENT_CAST_ON, spelltar->CastToClient(), export_string, 0);
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}
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} else if (spelltar->IsBot()) {
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if (parse->BotHasQuestSub(EVENT_CAST_ON)) {
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const auto& export_string = fmt::format(
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"{} {} {}",
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spell_id,
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GetID(),
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caster_level
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);
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parse->EventBot(EVENT_CAST_ON, spelltar->CastToBot(), this, export_string, 0);
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}
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}
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mod_spell_cast(spell_id, spelltar, reflect_effectiveness, use_resist_adjust, resist_adjust, isproc);
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