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Refactor message functions
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@@ -723,7 +723,7 @@ void Client::Gate(uint8 bindnum) {
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}
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void NPC::Gate(uint8 bindnum) {
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entity_list.MessageClose_StringID(this, true, RuleI(Range, SpellMessages), Chat::Spells, GATES, GetCleanName());
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entity_list.MessageCloseString(this, true, RuleI(Range, SpellMessages), Chat::Spells, GATES, GetCleanName());
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Mob::Gate(bindnum);
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}
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