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Merge from master
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+4
-4
@@ -216,7 +216,6 @@ void command_time(Client *c, const Seperator *sep);
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void command_guild(Client *c, const Seperator *sep);
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bool helper_guild_edit(Client *c, uint32 dbid, uint32 eqid, uint8 rank, const char* what, const char* value);
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void command_zonestatus(Client *c, const Seperator *sep);
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void command_manaburn(Client *c, const Seperator *sep);
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void command_doanim(Client *c, const Seperator *sep);
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void command_randomfeatures(Client *c, const Seperator *sep);
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void command_face(Client *c, const Seperator *sep);
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@@ -276,13 +275,12 @@ void command_guildlist(Client *c, const Seperator *sep);
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void command_rules(Client *c, const Seperator *sep);
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void command_task(Client *c, const Seperator *sep);
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void command_reloadtitles(Client *c, const Seperator *sep);
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void command_altactivate(Client *c, const Seperator *sep);
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void command_refundaa(Client *c, const Seperator *sep);
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void command_traindisc(Client *c, const Seperator *sep);
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void command_deletegraveyard(Client *c, const Seperator *sep);
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void command_setgraveyard(Client *c, const Seperator *sep);
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void command_getplayerburriedcorpsecount(Client *c, const Seperator *sep);
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void command_summonburriedplayercorpse(Client *c, const Seperator *sep);
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void command_getplayerburiedcorpsecount(Client *c, const Seperator *sep);
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void command_summonburiedplayercorpse(Client *c, const Seperator *sep);
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void command_unscribespell(Client *c, const Seperator *sep);
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void command_scribespell(Client *c, const Seperator *sep);
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void command_refreshgroup(Client *c, const Seperator *sep);
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@@ -325,6 +323,8 @@ void command_tune(Client *c, const Seperator *sep);
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void command_logtest(Client *c, const Seperator *sep);
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void command_mysqltest(Client *c, const Seperator *sep);
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void command_logs(Client *c, const Seperator *sep);
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void command_resetaa_timer(Client *c, const Seperator *sep);
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void command_reloadaa(Client *c, const Seperator *sep);
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void command_hotfix(Client *c, const Seperator *sep);
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#ifdef EQPROFILE
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