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Shared Memory Loot works
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@@ -53,11 +53,11 @@ int main(int argc, char **argv) {
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return 0;
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}
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bool load_all = false;
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bool load_items = false;
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bool load_all = true;
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bool load_items = true;
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bool load_loot = true;
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bool load_skill_caps = false;
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bool load_spells = false;
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bool load_skill_caps = true;
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bool load_spells = true;
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if(load_all || load_items) {
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LogFile->write(EQEMuLog::Status, "Loading items...");
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try {
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