mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-18 11:21:29 +00:00
DBSetGuildLeader converted to QueryDatabase
This commit is contained in:
parent
80cc6e4ef3
commit
9e5fdc50d9
@ -598,41 +598,37 @@ bool BaseGuildManager::DBRenameGuild(uint32 guild_id, const char* name) {
|
|||||||
bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
|
bool BaseGuildManager::DBSetGuildLeader(uint32 guild_id, uint32 leader) {
|
||||||
if(m_db == nullptr) {
|
if(m_db == nullptr) {
|
||||||
_log(GUILDS__DB, "Requested to set the leader for guild %d when we have no database object.", guild_id);
|
_log(GUILDS__DB, "Requested to set the leader for guild %d when we have no database object.", guild_id);
|
||||||
return(false);
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::map<uint32, GuildInfo *>::const_iterator res;
|
std::map<uint32, GuildInfo *>::const_iterator res;
|
||||||
res = m_guilds.find(guild_id);
|
res = m_guilds.find(guild_id);
|
||||||
if(res == m_guilds.end())
|
if(res == m_guilds.end())
|
||||||
return(false);
|
return false;
|
||||||
GuildInfo *info = res->second;
|
GuildInfo *info = res->second;
|
||||||
|
|
||||||
char errbuf[MYSQL_ERRMSG_SIZE];
|
|
||||||
char *query = 0;
|
|
||||||
|
|
||||||
//insert the new `guilds` entry
|
//insert the new `guilds` entry
|
||||||
if (!m_db->RunQuery(query, MakeAnyLenString(&query,
|
std::string query = StringFormat("UPDATE guilds SET leader='%d' WHERE id=%d",leader, guild_id);
|
||||||
"UPDATE guilds SET leader='%d' WHERE id=%d",
|
auto results = m_db->QueryDatabase(query);
|
||||||
leader, guild_id), errbuf))
|
|
||||||
|
if (!results.Success())
|
||||||
{
|
{
|
||||||
_log(GUILDS__ERROR, "Error changing leader on guild %d '%s': %s", guild_id, query, errbuf);
|
_log(GUILDS__ERROR, "Error changing leader on guild %d '%s': %s", guild_id, query.c_str(), results.ErrorMessage().c_str());
|
||||||
safe_delete_array(query);
|
return false;
|
||||||
return(false);
|
|
||||||
}
|
}
|
||||||
safe_delete_array(query);
|
|
||||||
|
|
||||||
//set the old leader to officer
|
//set the old leader to officer
|
||||||
if(!DBSetGuildRank(info->leader_char_id, GUILD_OFFICER))
|
if(!DBSetGuildRank(info->leader_char_id, GUILD_OFFICER))
|
||||||
return(false);
|
return false;
|
||||||
//set the new leader to leader
|
//set the new leader to leader
|
||||||
if(!DBSetGuildRank(leader, GUILD_LEADER))
|
if(!DBSetGuildRank(leader, GUILD_LEADER))
|
||||||
return(false);
|
return false;
|
||||||
|
|
||||||
_log(GUILDS__DB, "Set guild leader for guild %d to %d in the database", guild_id, leader);
|
_log(GUILDS__DB, "Set guild leader for guild %d to %d in the database", guild_id, leader);
|
||||||
|
|
||||||
info->leader_char_id = leader; //update our local record.
|
info->leader_char_id = leader; //update our local record.
|
||||||
|
|
||||||
return(true);
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool BaseGuildManager::DBSetGuildMOTD(uint32 guild_id, const char* motd, const char *setter) {
|
bool BaseGuildManager::DBSetGuildMOTD(uint32 guild_id, const char* motd, const char *setter) {
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user