[QS] Database class name change (#2743)

This commit is contained in:
Chris Miles 2023-01-15 14:37:39 -06:00 committed by GitHub
parent 7aa25f17f6
commit 9e3539295b
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5 changed files with 16 additions and 67 deletions

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@ -50,56 +50,8 @@
#include "../common/strings.h"
#include "../common/servertalk.h"
Database::Database()
{
DBInitVars();
}
/*
Establish a connection to a mysql database with the supplied parameters
*/
Database::Database(const char *host, const char *user, const char *passwd, const char *database, uint32 port)
{
DBInitVars();
Connect(host, user, passwd, database, port);
}
bool Database::Connect(const char *host, const char *user, const char *passwd, const char *database, uint32 port)
{
uint32 errnum = 0;
char errbuf[MYSQL_ERRMSG_SIZE];
if (!Open(host, user, passwd, database, port, &errnum, errbuf)) {
LogError("Failed to connect to database: Error: {}", errbuf);
HandleMysqlError(errnum);
return false;
}
else {
LogInfo("Using database [{}] at [{}]:[{}]", database, host, port);
return true;
}
}
void Database::DBInitVars()
{
}
void Database::HandleMysqlError(uint32 errnum)
{
}
/*
Close the connection to the database
*/
Database::~Database()
{
}
void Database::AddSpeech(
void QSDatabase::AddSpeech(
const char *from,
const char *to,
const char *message,
@ -134,7 +86,7 @@ void Database::AddSpeech(
}
void Database::LogPlayerDropItem(QSPlayerDropItem_Struct *QS)
void QSDatabase::LogPlayerDropItem(QSPlayerDropItem_Struct *QS)
{
std::string query = StringFormat(
@ -173,7 +125,7 @@ void Database::LogPlayerDropItem(QSPlayerDropItem_Struct *QS)
}
}
void Database::LogPlayerTrade(QSPlayerLogTrade_Struct *QS, uint32 detailCount)
void QSDatabase::LogPlayerTrade(QSPlayerLogTrade_Struct *QS, uint32 detailCount)
{
std::string query = StringFormat(
@ -220,7 +172,7 @@ void Database::LogPlayerTrade(QSPlayerLogTrade_Struct *QS, uint32 detailCount)
}
void Database::LogPlayerHandin(QSPlayerLogHandin_Struct *QS, uint32 detailCount)
void QSDatabase::LogPlayerHandin(QSPlayerLogHandin_Struct *QS, uint32 detailCount)
{
std::string query = StringFormat(
@ -269,7 +221,7 @@ void Database::LogPlayerHandin(QSPlayerLogHandin_Struct *QS, uint32 detailCount)
}
void Database::LogPlayerNPCKill(QSPlayerLogNPCKill_Struct *QS, uint32 members)
void QSDatabase::LogPlayerNPCKill(QSPlayerLogNPCKill_Struct *QS, uint32 members)
{
std::string query = StringFormat(
@ -306,7 +258,7 @@ void Database::LogPlayerNPCKill(QSPlayerLogNPCKill_Struct *QS, uint32 members)
}
void Database::LogPlayerDelete(QSPlayerLogDelete_Struct *QS, uint32 items)
void QSDatabase::LogPlayerDelete(QSPlayerLogDelete_Struct *QS, uint32 items)
{
std::string query = StringFormat(
@ -345,7 +297,7 @@ void Database::LogPlayerDelete(QSPlayerLogDelete_Struct *QS, uint32 items)
}
void Database::LogPlayerMove(QSPlayerLogMove_Struct *QS, uint32 items)
void QSDatabase::LogPlayerMove(QSPlayerLogMove_Struct *QS, uint32 items)
{
/* These are item moves */
@ -385,7 +337,7 @@ void Database::LogPlayerMove(QSPlayerLogMove_Struct *QS, uint32 items)
}
}
void Database::LogMerchantTransaction(QSMerchantLogTransaction_Struct *QS, uint32 items)
void QSDatabase::LogMerchantTransaction(QSMerchantLogTransaction_Struct *QS, uint32 items)
{
/* Merchant transactions are from the perspective of the merchant, not the player */
std::string query = StringFormat(
@ -433,7 +385,7 @@ void Database::LogMerchantTransaction(QSMerchantLogTransaction_Struct *QS, uint3
}
// this function does not delete the ServerPacket, so it must be handled at call site
void Database::GeneralQueryReceive(ServerPacket *pack)
void QSDatabase::GeneralQueryReceive(ServerPacket *pack)
{
/*
These are general queries passed from anywhere in zone instead of packing structures and breaking them down again and again

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@ -26,7 +26,7 @@
#include "../common/eqemu_logsys.h"
#include "../common/global_define.h"
#include "../common/types.h"
#include "../common/dbcore.h"
#include "../common/database.h"
#include "../common/linked_list.h"
#include "../common/servertalk.h"
#include <string>
@ -36,13 +36,8 @@
//atoi is not uint32 or uint32 safe!!!!
#define atoul(str) strtoul(str, nullptr, 10)
class Database : public DBcore {
class QSDatabase : public Database {
public:
Database();
Database(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
bool Connect(const char* host, const char* user, const char* passwd, const char* database,uint32 port);
~Database();
void AddSpeech(const char* from, const char* to, const char* message, uint16 minstatus, uint32 guilddbid, uint8 type);
void LogPlayerTrade(QSPlayerLogTrade_Struct* QS, uint32 DetailCount);
void LogPlayerDropItem(QSPlayerDropItem_Struct* QS);

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@ -8,7 +8,7 @@
#include "../common/rulesys.h"
extern WorldServer *worldserver;
extern Database database;
extern QSDatabase database;
PlayerLookingForGuild::PlayerLookingForGuild(char *Name, char *Comments, uint32 Level, uint32 Class, uint32 AACount, uint32 Timezone, uint32 TimePosted)
{

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@ -32,19 +32,21 @@
#include "lfguild.h"
#include "worldserver.h"
#include "../common/path_manager.h"
#include "../common/zone_store.h"
#include <list>
#include <signal.h>
#include <thread>
volatile bool RunLoops = true;
Database database;
QSDatabase database;
LFGuildManager lfguildmanager;
std::string WorldShortName;
const queryservconfig *Config;
WorldServer *worldserver = 0;
EQEmuLogSys LogSys;
PathManager path;
ZoneStore zone_store;
void CatchSignal(int sig_num)
{

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@ -39,7 +39,7 @@ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
extern WorldServer worldserver;
extern const queryservconfig *Config;
extern Database database;
extern QSDatabase database;
extern LFGuildManager lfguildmanager;
WorldServer::WorldServer()