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Changed SE_LimitMaxMana to SE_MeleeVulnerability - Weakness/Mitigation verse melee damage
(Despite lives SPA lable as the former it clearly is not what the effect does from all spell examples)
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@@ -538,7 +538,7 @@ typedef enum {
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//#define SE_SummonCorpseZone 388 // *not implemented - summons a corpse from any zone(nec AA)
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#define SE_FcTimerRefresh 389 // implemented - Refresh spell icons
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//#define SE_FcTimerLockout 390 // *not implemented - Sets recast timers to specific value, focus limited.
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#define SE_LimitManaMax 391 // implemented
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#define SE_MeleeVulnerability 391 // implemented [Live SPA has this as LimitManaMax however that is clearly not the effect used]
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#define SE_FcHealAmt 392 // implemented - Adds or removes healing from spells
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#define SE_FcHealPctIncoming 393 // implemented - HealRate with focus restrictions.
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#define SE_FcHealAmtIncoming 394 // implemented - Adds/Removes amount of healing on target by X value with foucs restrictions.
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