Changed SE_LimitMaxMana to SE_MeleeVulnerability - Weakness/Mitigation verse melee damage

(Despite lives SPA lable as the former it clearly is not what the effect does from all spell examples)
This commit is contained in:
KayenEQ
2014-07-03 10:55:59 -04:00
committed by Arthur Ice
parent 7b085c8018
commit 9e26ebb9e5
6 changed files with 20 additions and 13 deletions
+1 -1
View File
@@ -538,7 +538,7 @@ typedef enum {
//#define SE_SummonCorpseZone 388 // *not implemented - summons a corpse from any zone(nec AA)
#define SE_FcTimerRefresh 389 // implemented - Refresh spell icons
//#define SE_FcTimerLockout 390 // *not implemented - Sets recast timers to specific value, focus limited.
#define SE_LimitManaMax 391 // implemented
#define SE_MeleeVulnerability 391 // implemented [Live SPA has this as LimitManaMax however that is clearly not the effect used]
#define SE_FcHealAmt 392 // implemented - Adds or removes healing from spells
#define SE_FcHealPctIncoming 393 // implemented - HealRate with focus restrictions.
#define SE_FcHealAmtIncoming 394 // implemented - Adds/Removes amount of healing on target by X value with foucs restrictions.