Merge conflicts

This commit is contained in:
KimLS
2013-05-15 13:22:46 -07:00
616 changed files with 38180 additions and 38954 deletions
+19 -19
View File
@@ -1,20 +1,20 @@
CMAKE_MINIMUM_REQUIRED(VERSION 2.8)
SET(shared_memory_sources
items.cpp
loot.cpp
main.cpp
npc_faction.cpp
spells.cpp
skill_caps.cpp
items.cpp
loot.cpp
main.cpp
npc_faction.cpp
spells.cpp
skill_caps.cpp
)
SET(shared_memory_headers
items.h
loot.h
npc_faction.h
spells.h
skill_caps.h
items.h
loot.h
npc_faction.h
spells.h
skill_caps.h
)
ADD_EXECUTABLE(shared_memory ${shared_memory_sources} ${shared_memory_headers})
@@ -22,23 +22,23 @@ ADD_EXECUTABLE(shared_memory ${shared_memory_sources} ${shared_memory_headers})
TARGET_LINK_LIBRARIES(shared_memory Common debug ${MySQL_LIBRARY_DEBUG} optimized ${MySQL_LIBRARY_RELEASE} ${ZLIB_LIBRARY})
IF(MSVC)
SET_TARGET_PROPERTIES(shared_memory PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(shared_memory "Ws2_32.lib")
SET_TARGET_PROPERTIES(shared_memory PROPERTIES LINK_FLAGS_RELEASE "/OPT:REF /OPT:ICF")
TARGET_LINK_LIBRARIES(shared_memory "Ws2_32.lib")
ENDIF(MSVC)
IF(MINGW)
TARGET_LINK_LIBRARIES(shared_memory "WS2_32")
TARGET_LINK_LIBRARIES(shared_memory "WS2_32")
ENDIF(MINGW)
IF(UNIX)
IF(NOT FREEBSD)
TARGET_LINK_LIBRARIES(shared_memory "dl")
ENDIF(NOT FREEBSD)
TARGET_LINK_LIBRARIES(shared_memory "z")
TARGET_LINK_LIBRARIES(shared_memory "m")
TARGET_LINK_LIBRARIES(shared_memory "rt")
TARGET_LINK_LIBRARIES(shared_memory "pthread")
ADD_DEFINITIONS(-fPIC)
TARGET_LINK_LIBRARIES(shared_memory "z")
TARGET_LINK_LIBRARIES(shared_memory "m")
TARGET_LINK_LIBRARIES(shared_memory "rt")
TARGET_LINK_LIBRARIES(shared_memory "pthread")
ADD_DEFINITIONS(-fPIC)
ENDIF(UNIX)
SET(EXECUTABLE_OUTPUT_PATH ../Bin)
+30 -30
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "items.h"
@@ -25,21 +25,21 @@
#include "../common/item_struct.h"
void LoadItems(SharedDatabase *database) {
EQEmu::IPCMutex mutex("items");
mutex.Lock();
int32 items = -1;
uint32 max_item = 0;
database->GetItemsCount(items, max_item);
if(items == -1) {
EQ_EXCEPT("Shared Memory", "Unable to get any items from the database.");
}
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<Item_Struct>::estimated_size(items, max_item));
EQEmu::MemoryMappedFile mmf("shared/items", size);
mmf.ZeroFile();
void *ptr = mmf.Get();
database->LoadItems(ptr, size, items, max_item);
mutex.Unlock();
EQEmu::IPCMutex mutex("items");
mutex.Lock();
int32 items = -1;
uint32 max_item = 0;
database->GetItemsCount(items, max_item);
if(items == -1) {
EQ_EXCEPT("Shared Memory", "Unable to get any items from the database.");
}
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<Item_Struct>::estimated_size(items, max_item));
EQEmu::MemoryMappedFile mmf("shared/items", size);
mmf.ZeroFile();
void *ptr = mmf.Get();
database->LoadItems(ptr, size, items, max_item);
mutex.Unlock();
}
+13 -13
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEMU_SHARED_MEMORY_ITEMS_H
+39 -39
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "loot.h"
@@ -26,36 +26,36 @@
#include "../common/loottable.h"
void LoadLoot(SharedDatabase *database) {
EQEmu::IPCMutex mutex("loot");
mutex.Lock();
uint32 loot_table_count, loot_table_max, loot_table_entries_count;
uint32 loot_drop_count, loot_drop_max, loot_drop_entries_count;
database->GetLootTableInfo(loot_table_count, loot_table_max, loot_table_entries_count);
database->GetLootDropInfo(loot_drop_count, loot_drop_max, loot_drop_entries_count);
EQEmu::IPCMutex mutex("loot");
mutex.Lock();
uint32 loot_table_size = (3 * sizeof(uint32)) + //header
((loot_table_max + 1) * sizeof(uint32)) + //offset list
(loot_table_count * sizeof(LootTable_Struct)) + //loot table headers
(loot_table_entries_count * sizeof(LootTableEntries_Struct)); //number of loot table entries
uint32 loot_table_count, loot_table_max, loot_table_entries_count;
uint32 loot_drop_count, loot_drop_max, loot_drop_entries_count;
database->GetLootTableInfo(loot_table_count, loot_table_max, loot_table_entries_count);
database->GetLootDropInfo(loot_drop_count, loot_drop_max, loot_drop_entries_count);
uint32 loot_drop_size = (3 * sizeof(uint32)) + //header
((loot_drop_max + 1) * sizeof(uint32)) + //offset list
(loot_drop_count * sizeof(LootDrop_Struct)) + //loot table headers
(loot_drop_entries_count * sizeof(LootDropEntries_Struct)); //number of loot table entries
uint32 loot_table_size = (3 * sizeof(uint32)) + //header
((loot_table_max + 1) * sizeof(uint32)) + //offset list
(loot_table_count * sizeof(LootTable_Struct)) + //loot table headers
(loot_table_entries_count * sizeof(LootTableEntries_Struct)); //number of loot table entries
EQEmu::MemoryMappedFile mmf_loot_table("shared/loot_table", loot_table_size);
EQEmu::MemoryMappedFile mmf_loot_drop("shared/loot_drop", loot_drop_size);
mmf_loot_table.ZeroFile();
mmf_loot_drop.ZeroFile();
uint32 loot_drop_size = (3 * sizeof(uint32)) + //header
((loot_drop_max + 1) * sizeof(uint32)) + //offset list
(loot_drop_count * sizeof(LootDrop_Struct)) + //loot table headers
(loot_drop_entries_count * sizeof(LootDropEntries_Struct)); //number of loot table entries
EQEmu::FixedMemoryVariableHashSet<LootTable_Struct> loot_table_hash(reinterpret_cast<byte*>(mmf_loot_table.Get()),
loot_table_size, loot_table_max);
EQEmu::MemoryMappedFile mmf_loot_table("shared/loot_table", loot_table_size);
EQEmu::MemoryMappedFile mmf_loot_drop("shared/loot_drop", loot_drop_size);
mmf_loot_table.ZeroFile();
mmf_loot_drop.ZeroFile();
EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct> loot_drop_hash(reinterpret_cast<byte*>(mmf_loot_drop.Get()),
loot_drop_size, loot_drop_max);
EQEmu::FixedMemoryVariableHashSet<LootTable_Struct> loot_table_hash(reinterpret_cast<byte*>(mmf_loot_table.Get()),
loot_table_size, loot_table_max);
database->LoadLootTables(mmf_loot_table.Get(), loot_table_max);
database->LoadLootDrops(mmf_loot_drop.Get(), loot_drop_max);
mutex.Unlock();
EQEmu::FixedMemoryVariableHashSet<LootDrop_Struct> loot_drop_hash(reinterpret_cast<byte*>(mmf_loot_drop.Get()),
loot_drop_size, loot_drop_max);
database->LoadLootTables(mmf_loot_table.Get(), loot_table_max);
database->LoadLootDrops(mmf_loot_drop.Get(), loot_drop_max);
mutex.Unlock();
}
+13 -13
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEMU_SHARED_MEMORY_LOOT_H
+125 -125
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
@@ -31,129 +31,129 @@
#include "spells.h"
int main(int argc, char **argv) {
RegisterExecutablePlatform(ExePlatformSharedMemory);
set_exception_handler();
RegisterExecutablePlatform(ExePlatformSharedMemory);
set_exception_handler();
LogFile->write(EQEMuLog::Status, "Shared Memory Loader Program");
if(!EQEmuConfig::LoadConfig()) {
LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
return 0;
}
const EQEmuConfig *config = EQEmuConfig::get();
if(!load_log_settings(config->LogSettingsFile.c_str())) {
LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
}
SharedDatabase database;
LogFile->write(EQEMuLog::Status, "Connecting to database...");
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
LogFile->write(EQEMuLog::Status, "Shared Memory Loader Program");
if(!EQEmuConfig::LoadConfig()) {
LogFile->write(EQEMuLog::Error, "Unable to load configuration file.");
return 0;
}
bool load_all = true;
bool load_items = true;
bool load_factions = true;
bool load_loot = true;
bool load_skill_caps = true;
bool load_spells = true;
if(argc > 1) {
load_all = false;
load_items = false;
load_factions = false;
load_loot = false;
load_skill_caps = false;
load_spells = false;
const EQEmuConfig *config = EQEmuConfig::get();
if(!load_log_settings(config->LogSettingsFile.c_str())) {
LogFile->write(EQEMuLog::Error, "Warning: unable to read %s.", config->LogSettingsFile.c_str());
}
for(int i = 1; i < argc; ++i) {
switch(argv[i][0]) {
case 'a':
if(strcasecmp("all", argv[i]) == 0) {
load_all = true;
}
break;
SharedDatabase database;
LogFile->write(EQEMuLog::Status, "Connecting to database...");
if(!database.Connect(config->DatabaseHost.c_str(), config->DatabaseUsername.c_str(),
config->DatabasePassword.c_str(), config->DatabaseDB.c_str(), config->DatabasePort)) {
LogFile->write(EQEMuLog::Error, "Unable to connect to the database, cannot continue without a "
"database connection");
return 0;
}
case 'i':
if(strcasecmp("items", argv[i]) == 0) {
load_items = true;
}
break;
bool load_all = true;
bool load_items = true;
bool load_factions = true;
bool load_loot = true;
bool load_skill_caps = true;
bool load_spells = true;
if(argc > 1) {
load_all = false;
load_items = false;
load_factions = false;
load_loot = false;
load_skill_caps = false;
load_spells = false;
case 'f':
if(strcasecmp("factions", argv[i]) == 0) {
load_factions = true;
}
break;
for(int i = 1; i < argc; ++i) {
switch(argv[i][0]) {
case 'a':
if(strcasecmp("all", argv[i]) == 0) {
load_all = true;
}
break;
case 'l':
if(strcasecmp("loot", argv[i]) == 0) {
load_loot = true;
}
break;
case 's':
if(strcasecmp("skill_caps", argv[i]) == 0) {
load_skill_caps = true;
} else if(strcasecmp("spells", argv[i]) == 0) {
load_spells = true;
}
break;
}
}
}
case 'i':
if(strcasecmp("items", argv[i]) == 0) {
load_items = true;
}
break;
if(load_all || load_items) {
LogFile->write(EQEMuLog::Status, "Loading items...");
try {
LoadItems(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
case 'f':
if(strcasecmp("factions", argv[i]) == 0) {
load_factions = true;
}
break;
if(load_all || load_factions) {
LogFile->write(EQEMuLog::Status, "Loading factions...");
try {
LoadFactions(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
if(load_all || load_loot) {
LogFile->write(EQEMuLog::Status, "Loading loot...");
try {
LoadLoot(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
case 'l':
if(strcasecmp("loot", argv[i]) == 0) {
load_loot = true;
}
break;
if(load_all || load_skill_caps) {
LogFile->write(EQEMuLog::Status, "Loading skill caps...");
try {
LoadSkillCaps(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
case 's':
if(strcasecmp("skill_caps", argv[i]) == 0) {
load_skill_caps = true;
} else if(strcasecmp("spells", argv[i]) == 0) {
load_spells = true;
}
break;
}
}
}
if(load_all || load_spells) {
LogFile->write(EQEMuLog::Status, "Loading spells...");
try {
LoadSpells(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
if(load_all || load_items) {
LogFile->write(EQEMuLog::Status, "Loading items...");
try {
LoadItems(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
return 0;
if(load_all || load_factions) {
LogFile->write(EQEMuLog::Status, "Loading factions...");
try {
LoadFactions(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
if(load_all || load_loot) {
LogFile->write(EQEMuLog::Status, "Loading loot...");
try {
LoadLoot(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
if(load_all || load_skill_caps) {
LogFile->write(EQEMuLog::Status, "Loading skill caps...");
try {
LoadSkillCaps(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
if(load_all || load_spells) {
LogFile->write(EQEMuLog::Status, "Loading spells...");
try {
LoadSpells(&database);
} catch(std::exception &ex) {
LogFile->write(EQEMuLog::Error, "%s", ex.what());
return 0;
}
}
return 0;
}
+30 -30
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "npc_faction.h"
@@ -25,21 +25,21 @@
#include "../common/faction.h"
void LoadFactions(SharedDatabase *database) {
EQEmu::IPCMutex mutex("faction");
mutex.Lock();
uint32 lists = 0;
uint32 max_list = 0;
database->GetFactionListInfo(lists, max_list);
if(lists == 0) {
EQ_EXCEPT("Shared Memory", "Unable to get any factions from the database.");
}
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<NPCFactionList>::estimated_size(lists, max_list));
EQEmu::MemoryMappedFile mmf("shared/faction", size);
mmf.ZeroFile();
void *ptr = mmf.Get();
database->LoadNPCFactionLists(ptr, size, lists, max_list);
mutex.Unlock();
EQEmu::IPCMutex mutex("faction");
mutex.Lock();
uint32 lists = 0;
uint32 max_list = 0;
database->GetFactionListInfo(lists, max_list);
if(lists == 0) {
EQ_EXCEPT("Shared Memory", "Unable to get any factions from the database.");
}
uint32 size = static_cast<uint32>(EQEmu::FixedMemoryHashSet<NPCFactionList>::estimated_size(lists, max_list));
EQEmu::MemoryMappedFile mmf("shared/faction", size);
mmf.ZeroFile();
void *ptr = mmf.Get();
database->LoadNPCFactionLists(ptr, size, lists, max_list);
mutex.Unlock();
}
+13 -13
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEMU_SHARED_MEMORY_NPC_FACTION_H
+25 -25
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "skill_caps.h"
@@ -26,17 +26,17 @@
#include "../common/features.h"
void LoadSkillCaps(SharedDatabase *database) {
EQEmu::IPCMutex mutex("skill_caps");
mutex.Lock();
uint32 class_count = PLAYER_CLASS_COUNT;
EQEmu::IPCMutex mutex("skill_caps");
mutex.Lock();
uint32 class_count = PLAYER_CLASS_COUNT;
uint32 skill_count = HIGHEST_SKILL + 1;
uint32 level_count = HARD_LEVEL_CAP + 1;
uint32 size = (class_count * skill_count * level_count * sizeof(uint16));
EQEmu::MemoryMappedFile mmf("shared/skill_caps", size);
mmf.ZeroFile();
void *ptr = mmf.Get();
database->LoadSkillCaps(ptr);
mutex.Unlock();
}
uint32 size = (class_count * skill_count * level_count * sizeof(uint16));
EQEmu::MemoryMappedFile mmf("shared/skill_caps", size);
mmf.ZeroFile();
void *ptr = mmf.Get();
database->LoadSkillCaps(ptr);
mutex.Unlock();
}
+14 -13
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEMU_SHARED_MEMORY_SKILL_CAPS_H
@@ -23,3 +23,4 @@ class SharedDatabase;
void LoadSkillCaps(SharedDatabase *database);
#endif
+27 -26
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "spells.h"
@@ -25,18 +25,19 @@
#include "../common/spdat.h"
void LoadSpells(SharedDatabase *database) {
EQEmu::IPCMutex mutex("spells");
mutex.Lock();
int records = database->GetMaxSpellID() + 1;
if(records == 0) {
EQ_EXCEPT("Shared Memory", "Unable to get any spells from the database.");
}
EQEmu::IPCMutex mutex("spells");
mutex.Lock();
int records = database->GetMaxSpellID() + 1;
if(records == 0) {
EQ_EXCEPT("Shared Memory", "Unable to get any spells from the database.");
}
uint32 size = records * sizeof(SPDat_Spell_Struct);
EQEmu::MemoryMappedFile mmf("shared/spells", size);
mmf.ZeroFile();
uint32 size = records * sizeof(SPDat_Spell_Struct);
EQEmu::MemoryMappedFile mmf("shared/spells", size);
mmf.ZeroFile();
void *ptr = mmf.Get();
database->LoadSpells(ptr, records);
mutex.Unlock();
}
void *ptr = mmf.Get();
database->LoadSpells(ptr, records);
mutex.Unlock();
}
+13 -13
View File
@@ -1,19 +1,19 @@
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2013 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EQEMU_SHARED_MEMORY_SPELLS_H