mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-31 13:16:39 +00:00
Merge conflicts
This commit is contained in:
+115
-115
@@ -22,7 +22,7 @@ static OpcodeManager *opcodes = nullptr;
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static Strategy struct_strategy;
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char* SerializeItem(const ItemInst *inst, int16 slot_id, uint32 *length, uint8 depth);
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void Register(EQStreamIdentifier &into) {
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//create our opcode manager if we havent already
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if(opcodes == nullptr) {
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@@ -38,37 +38,37 @@ void Register(EQStreamIdentifier &into) {
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return;
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}
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}
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//ok, now we have what we need to register.
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EQStream::Signature signature;
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string pname;
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//register our world signature.
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pname = string(name) + "_world";
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signature.ignore_eq_opcode = 0;
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signature.first_length = sizeof(structs::LoginInfo_Struct);
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signature.first_eq_opcode = opcodes->EmuToEQ(OP_SendLoginInfo);
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into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
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//register our zone signature.
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pname = string(name) + "_zone";
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signature.ignore_eq_opcode = opcodes->EmuToEQ(OP_AckPacket);
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signature.first_length = sizeof(structs::ClientZoneEntry_Struct);
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signature.first_eq_opcode = opcodes->EmuToEQ(OP_ZoneEntry);
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into.RegisterPatch(signature, pname.c_str(), &opcodes, &struct_strategy);
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_log(NET__IDENTIFY, "Registered patch %s", name);
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}
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void Reload() {
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//we have a big problem to solve here when we switch back to shared memory
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//opcode managers because we need to change the manager pointer, which means
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//we need to go to every stream and replace it's manager.
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if(opcodes != nullptr) {
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//TODO: get this file name from the config file
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string opfile = "patch_";
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@@ -103,7 +103,7 @@ const EQClientVersion Strategy::ClientVersion() const
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{
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return EQClientRoF;
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}
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#include "SSDefine.h"
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// Converts Titanium Slot IDs to RoF Slot IDs for use in Encodes
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@@ -134,7 +134,7 @@ static inline structs::ItemSlotStruct TitaniumToRoFSlot(uint32 TitaniumSlot)
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{
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RoFSlot.MainSlot += 1;
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}
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}
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/*else if (TitaniumSlot < 51) // Cursor Buffer
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{
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@@ -430,13 +430,13 @@ ENCODE(OP_TaskHistoryReply)
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// Skip past Text2
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while(in->ReadUInt8())
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++Text2Length;
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in->ReadUInt32();
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in->ReadUInt32();
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in->ReadUInt32();
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uint32 ZoneID = in->ReadUInt32();
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in->ReadUInt32();
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// Skip past Text3
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while(in->ReadUInt8())
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++Text3Length;
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@@ -444,7 +444,7 @@ ENCODE(OP_TaskHistoryReply)
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char ZoneNumber[10];
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sprintf(ZoneNumber, "%i", ZoneID);
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OutboundPacketSize += (24 + Text1Length + 1 + Text2Length + Text3Length + 1 + 7 + (strlen(ZoneNumber) * 2));
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}
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@@ -478,7 +478,7 @@ ENCODE(OP_TaskHistoryReply)
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outapp->WriteUInt32(Text2Length);
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in->SetReadPosition(CurrentPosition);
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// Copy Text2
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while(uint8 c = in->ReadUInt8())
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outapp->WriteUInt8(c);
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@@ -494,11 +494,11 @@ ENCODE(OP_TaskHistoryReply)
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sprintf(ZoneNumber, "%i", ZoneID);
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outapp->WriteUInt32(2);
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outapp->WriteUInt8(0x2d); // "-"
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outapp->WriteUInt8(0x2d); // "-"
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outapp->WriteUInt8(0x31); // "1"
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outapp->WriteUInt32(2);
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outapp->WriteUInt8(0x2d); // "-"
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outapp->WriteUInt8(0x2d); // "-"
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outapp->WriteUInt8(0x31); // "1"
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outapp->WriteString(ZoneNumber);
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@@ -509,7 +509,7 @@ ENCODE(OP_TaskHistoryReply)
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outapp->WriteUInt8(c);
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outapp->WriteUInt8(0); // Text3 has a null terminator
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outapp->WriteUInt8(0x31); // "1"
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outapp->WriteString(ZoneNumber);
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}
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@@ -565,7 +565,7 @@ ENCODE(OP_OpenNewTasksWindow) {
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EQApplicationPacket *in = *p;
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*p = nullptr;
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unsigned char *__emu_buffer = in->pBuffer;
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__emu_AvailableTaskHeader = (AvailableTaskHeader_Struct*)__emu_buffer;
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@@ -601,7 +601,7 @@ ENCODE(OP_OpenNewTasksWindow) {
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__eq_AvailableTaskData1->TaskID = __emu_AvailableTaskData1->TaskID;
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// This next unknown seems to affect the colour of the task title. 0x3f80000 is what I have seen
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// in RoF packets. Changing it to 0x3f000000 makes the title red.
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__eq_AvailableTaskData1->unknown1 = 0x3f800000;
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__eq_AvailableTaskData1->unknown1 = 0x3f800000;
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__eq_AvailableTaskData1->TimeLimit = __emu_AvailableTaskData1->TimeLimit;
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__eq_AvailableTaskData1->unknown2 = __emu_AvailableTaskData1->unknown2;
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@@ -660,7 +660,7 @@ ENCODE(OP_OpenNewTasksWindow) {
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}
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delete[] __emu_buffer;
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dest->FastQueuePacket(&in, ack_req);
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}
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*/
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@@ -668,8 +668,8 @@ ENCODE(OP_OpenNewTasksWindow) {
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ENCODE(OP_SendCharInfo) {
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ENCODE_LENGTH_EXACT(CharacterSelect_Struct);
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SETUP_VAR_ENCODE(CharacterSelect_Struct);
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//EQApplicationPacket *packet = *p;
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//const CharacterSelect_Struct *emu = (CharacterSelect_Struct *) packet->pBuffer;
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@@ -688,10 +688,10 @@ ENCODE(OP_SendCharInfo) {
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+ namelen;
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ALLOC_VAR_ENCODE(structs::CharacterSelect_Struct, total_length);
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//unsigned char *eq_buffer = new unsigned char[total_length];
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//structs::CharacterSelect_Struct *eq_head = (structs::CharacterSelect_Struct *) eq_buffer;
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eq->char_count = char_count;
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//eq->total_chars = 10;
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@@ -747,9 +747,9 @@ ENCODE(OP_SendCharInfo) {
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}
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bufptr += sizeof(structs::CharacterSelectEntry_Struct);
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}
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FINISH_ENCODE();
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}
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ENCODE(OP_ZoneServerInfo) {
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@@ -780,10 +780,10 @@ ENCODE(OP_SendZonepoints) {
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ENCODE(OP_SendAATable) {
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ENCODE_LENGTH_ATLEAST(SendAA_Struct);
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SETUP_VAR_ENCODE(SendAA_Struct);
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ALLOC_VAR_ENCODE(structs::SendAA_Struct, sizeof(structs::SendAA_Struct) + emu->total_abilities*sizeof(structs::AA_Ability));
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// Check clientver field to verify this AA should be sent for SoF
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// clientver 1 is for all clients and 5 is for Live
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if (emu->clientver <= 5 )
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@@ -869,9 +869,9 @@ ENCODE(OP_PlayerProfile)
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outapp->WriteUInt8(emu->level); // Level
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outapp->WriteUInt8(emu->level); // Level1
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outapp->WriteUInt32(5); // Bind count
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for(int r = 0; r < 5; r++)
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{
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outapp->WriteUInt32(emu->binds[r].zoneId);
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@@ -885,7 +885,7 @@ ENCODE(OP_PlayerProfile)
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outapp->WriteUInt32(emu->intoxication);
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outapp->WriteUInt32(10); // Unknown count
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for(int r = 0; r < 10; r++)
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{
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outapp->WriteUInt32(0); // Unknown
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@@ -1072,7 +1072,7 @@ ENCODE(OP_PlayerProfile)
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}
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outapp->WriteUInt32(structs::MAX_PP_SPELLBOOK); // Spellbook slots
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for(uint32 r = 0; r < MAX_PP_SPELLBOOK; r++)
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{
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outapp->WriteUInt32(emu->spell_book[r]);
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@@ -1469,7 +1469,7 @@ ENCODE(OP_PlayerProfile)
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outapp->WriteUInt32(emu->air_remaining); // ?
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// PVP Stats
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outapp->WriteUInt32(emu->PVPKills);
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outapp->WriteUInt32(emu->PVPDeaths);
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outapp->WriteUInt32(emu->PVPCurrentPoints);
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@@ -1479,7 +1479,7 @@ ENCODE(OP_PlayerProfile)
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outapp->WriteUInt32(emu->PVPCurrentKillStreak);
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// Last PVP Kill
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outapp->WriteString(emu->PVPLastKill.Name);
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outapp->WriteUInt32(emu->PVPLastKill.Level);
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outapp->WriteUInt32(emu->PVPLastKill.Race);
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@@ -1489,7 +1489,7 @@ ENCODE(OP_PlayerProfile)
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outapp->WriteUInt32(emu->PVPLastKill.Points);
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// Last PVP Death
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outapp->WriteString(emu->PVPLastDeath.Name);
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outapp->WriteUInt32(emu->PVPLastDeath.Level);
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outapp->WriteUInt32(emu->PVPLastDeath.Race);
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@@ -1555,7 +1555,7 @@ ENCODE(OP_PlayerProfile)
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outapp->size = outapp->GetWritePosition();
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outapp->SetWritePosition(4);
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outapp->WriteUInt32(outapp->size - 9);
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CRC32::SetEQChecksum(outapp->pBuffer, outapp->size - 1, 8);
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//_hex(NET__ERROR, outapp->pBuffer, outapp->size);
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@@ -1601,7 +1601,7 @@ ENCODE(OP_NewZone) {
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OUT(SuspendBuffs);
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eq->FogDensity = emu->fog_density;
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/*fill in some unknowns with observed values, hopefully it will help */
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eq->unknown800 = -1;
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eq->unknown844 = 600;
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@@ -1684,7 +1684,7 @@ ENCODE(OP_PetBuffWindow)
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__packet->size = sz;
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__packet->pBuffer = new unsigned char[sz];
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memset(__packet->pBuffer, 0, sz);
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__packet->WriteUInt32(emu->petid);
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__packet->WriteUInt32(0); // PlayerID ?
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__packet->WriteUInt8(1); // 1 indicates all buffs on the pet (0 to add or remove a single buff)
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@@ -1698,7 +1698,7 @@ ENCODE(OP_PetBuffWindow)
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__packet->WriteUInt32(emu->spellid[i]);
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__packet->WriteUInt32(emu->ticsremaining[i]);
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__packet->WriteUInt32(0); // Unknown
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__packet->WriteString("");
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__packet->WriteString("");
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}
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}
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__packet->WriteUInt8(0); // Unknown
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@@ -1744,7 +1744,7 @@ ENCODE(OP_Barter)
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delete[] __emu_buffer;
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dest->FastQueuePacket(&in, ack_req);
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}
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ENCODE(OP_BazaarSearch)
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@@ -1808,11 +1808,11 @@ ENCODE(OP_ZoneSpawns)
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//consume the packet
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EQApplicationPacket *in = *p;
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*p = nullptr;
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//store away the emu struct
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unsigned char *__emu_buffer = in->pBuffer;
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Spawn_Struct *emu = (Spawn_Struct *) __emu_buffer;
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//determine and verify length
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int entrycount = in->size / sizeof(Spawn_Struct);
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if(entrycount == 0 || (in->size % sizeof(Spawn_Struct)) != 0) {
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@@ -1821,7 +1821,7 @@ ENCODE(OP_ZoneSpawns)
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return;
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}
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//_log(NET__STRUCTS, "Spawn name is [%s]", emu->name);
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emu = (Spawn_Struct *) __emu_buffer;
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@@ -1830,7 +1830,7 @@ ENCODE(OP_ZoneSpawns)
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char *Buffer = (char *) in->pBuffer, *BufferStart;
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int r;
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int k;
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for(r = 0; r < entrycount; r++, emu++) {
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@@ -1848,7 +1848,7 @@ ENCODE(OP_ZoneSpawns)
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if(strlen(emu->suffix))
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PacketSize += strlen(emu->suffix) + 1;
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bool ShowName = 1;
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if(emu->bodytype >= 66)
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{
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@@ -1902,7 +1902,7 @@ ENCODE(OP_ZoneSpawns)
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Bitfields->targetable = 1;
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Bitfields->targetable_with_hotkey = (emu->IsMercenary ? 0 : 1);
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Bitfields->showname = ShowName;
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// Not currently found
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// Bitfields->statue = 0;
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// Bitfields->buyer = 0;
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@@ -1912,7 +1912,7 @@ ENCODE(OP_ZoneSpawns)
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uint8 OtherData = 0;
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if(strlen(emu->title))
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OtherData = OtherData | 16;
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OtherData = OtherData | 16;
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if(strlen(emu->suffix))
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OtherData = OtherData | 32;
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@@ -1949,7 +1949,7 @@ ENCODE(OP_ZoneSpawns)
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VARSTRUCT_ENCODE_TYPE(float, Buffer, emu->runspeed);
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->race);
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|
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|
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|
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VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0); // ShowEQ calls this 'Holding'
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, emu->deity);
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if(emu->NPC)
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@@ -2041,7 +2041,7 @@ ENCODE(OP_ZoneSpawns)
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Position->deltaZ = emu->deltaZ;
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Buffer += sizeof(structs::Spawn_Struct_Position);
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|
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|
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if(strlen(emu->title))
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{
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VARSTRUCT_ENCODE_STRING(Buffer, emu->title);
|
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@@ -2052,7 +2052,7 @@ ENCODE(OP_ZoneSpawns)
|
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VARSTRUCT_ENCODE_STRING(Buffer, emu->suffix);
|
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}
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|
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Buffer += 8;
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Buffer += 8;
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VARSTRUCT_ENCODE_TYPE(uint8, Buffer, emu->IsMercenary);
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VARSTRUCT_ENCODE_STRING(Buffer, "0000000000000000");
|
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VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0xffffffff);
|
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@@ -2067,7 +2067,7 @@ ENCODE(OP_ZoneSpawns)
|
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//_hex(NET__ERROR, outapp->pBuffer, outapp->size);
|
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dest->FastQueuePacket(&outapp, ack_req);
|
||||
}
|
||||
|
||||
|
||||
delete in;
|
||||
}
|
||||
|
||||
@@ -2075,7 +2075,7 @@ ENCODE(OP_MercenaryDataResponse) {
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//consume the packet
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
|
||||
//store away the emu struct
|
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unsigned char *__emu_buffer = in->pBuffer;
|
||||
MercenaryMerchantList_Struct *emu = (MercenaryMerchantList_Struct *) __emu_buffer;
|
||||
@@ -2139,7 +2139,7 @@ ENCODE(OP_MercenaryDataUpdate) {
|
||||
//consume the packet
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
|
||||
//store away the emu struct
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
MercenaryDataUpdate_Struct *emu = (MercenaryDataUpdate_Struct *) __emu_buffer;
|
||||
@@ -2219,7 +2219,7 @@ ENCODE(OP_ItemPacket) {
|
||||
//consume the packet
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
ItemPacket_Struct *old_item_pkt=(ItemPacket_Struct *)__emu_buffer;
|
||||
InternalSerializedItem_Struct *int_struct=(InternalSerializedItem_Struct *)(old_item_pkt->SerializedItem);
|
||||
@@ -2261,7 +2261,7 @@ ENCODE(OP_CharInventory) {
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
//store away the emu struct
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
|
||||
@@ -2269,7 +2269,7 @@ ENCODE(OP_CharInventory) {
|
||||
|
||||
if(ItemCount == 0 || (in->size % sizeof(InternalSerializedItem_Struct)) != 0) {
|
||||
|
||||
_log(NET__STRUCTS, "Wrong size on outbound %s: Got %d, expected multiple of %d",
|
||||
_log(NET__STRUCTS, "Wrong size on outbound %s: Got %d, expected multiple of %d",
|
||||
opcodes->EmuToName(in->GetOpcode()), in->size, sizeof(InternalSerializedItem_Struct));
|
||||
|
||||
delete in;
|
||||
@@ -2282,7 +2282,7 @@ ENCODE(OP_CharInventory) {
|
||||
in->pBuffer = new uchar[4];
|
||||
|
||||
*(uint32 *)in->pBuffer = ItemCount;
|
||||
|
||||
|
||||
in->size = 4;
|
||||
|
||||
for(int r = 0; r < ItemCount; r++, eq++) {
|
||||
@@ -2326,42 +2326,42 @@ ENCODE(OP_GuildMemberList) {
|
||||
//consume the packet
|
||||
EQApplicationPacket *in = *p;
|
||||
*p = nullptr;
|
||||
|
||||
|
||||
//store away the emu struct
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
Internal_GuildMembers_Struct *emu = (Internal_GuildMembers_Struct *) in->pBuffer;
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//make a new EQ buffer.
|
||||
uint32 pnl = strlen(emu->player_name);
|
||||
uint32 length = sizeof(structs::GuildMembers_Struct) + pnl +
|
||||
uint32 length = sizeof(structs::GuildMembers_Struct) + pnl +
|
||||
emu->count*sizeof(structs::GuildMemberEntry_Struct)
|
||||
+ emu->name_length + emu->note_length;
|
||||
in->pBuffer = new uint8[length];
|
||||
in->size = length;
|
||||
//no memset since we fill every byte.
|
||||
|
||||
|
||||
uint8 *buffer;
|
||||
buffer = in->pBuffer;
|
||||
|
||||
|
||||
//easier way to setup GuildMembers_Struct
|
||||
//set prefix name
|
||||
strcpy((char *)buffer, emu->player_name);
|
||||
buffer += pnl;
|
||||
*buffer = '\0';
|
||||
buffer++;
|
||||
|
||||
|
||||
// Guild ID
|
||||
buffer += sizeof(uint32);
|
||||
|
||||
//add member count.
|
||||
*((uint32 *) buffer) = htonl( emu->count );
|
||||
buffer += sizeof(uint32);
|
||||
|
||||
|
||||
if(emu->count > 0) {
|
||||
Internal_GuildMemberEntry_Struct *emu_e = emu->member;
|
||||
const char *emu_name = (const char *) (__emu_buffer +
|
||||
const char *emu_name = (const char *) (__emu_buffer +
|
||||
sizeof(Internal_GuildMembers_Struct) + //skip header
|
||||
emu->count * sizeof(Internal_GuildMemberEntry_Struct) //skip static length member data
|
||||
);
|
||||
@@ -2369,12 +2369,12 @@ ENCODE(OP_GuildMemberList) {
|
||||
emu->name_length + //skip name contents
|
||||
emu->count //skip string terminators
|
||||
);
|
||||
|
||||
|
||||
structs::GuildMemberEntry_Struct *e = (structs::GuildMemberEntry_Struct *) buffer;
|
||||
|
||||
|
||||
uint32 r;
|
||||
for(r = 0; r < emu->count; r++, emu_e++) {
|
||||
|
||||
|
||||
//the order we set things here must match the struct
|
||||
|
||||
//nice helper macro
|
||||
@@ -2387,7 +2387,7 @@ ENCODE(OP_GuildMemberList) {
|
||||
}
|
||||
#define PutFieldN(field) \
|
||||
e->field = htonl(emu_e->field)
|
||||
|
||||
|
||||
SlideStructString( name, emu_name );
|
||||
PutFieldN(level);
|
||||
PutFieldN(banker);
|
||||
@@ -2404,15 +2404,15 @@ ENCODE(OP_GuildMemberList) {
|
||||
e->zone_id = htons(emu_e->zone_id);
|
||||
e->unknown_one2 = htonl(1);
|
||||
e->unknown04 = 0;
|
||||
|
||||
|
||||
|
||||
|
||||
#undef SlideStructString
|
||||
#undef PutFieldN
|
||||
|
||||
|
||||
e++;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
delete[] __emu_buffer;
|
||||
|
||||
@@ -2465,7 +2465,7 @@ ENCODE(OP_GroundSpawn)
|
||||
in->size = strlen(emu->object_name) + sizeof(Object_Struct) - 1;
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
|
||||
char *OutBuffer = (char *)in->pBuffer;
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, OutBuffer, emu->drop_id);
|
||||
@@ -2484,7 +2484,7 @@ ENCODE(OP_GroundSpawn)
|
||||
VARSTRUCT_ENCODE_TYPE(int32, OutBuffer, emu->object_type); // Unknown, observed 0x00000014
|
||||
|
||||
delete[] __emu_buffer;
|
||||
|
||||
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
}
|
||||
|
||||
@@ -2504,7 +2504,7 @@ ENCODE(OP_ClickObjectAction) {
|
||||
ENCODE(OP_SendMembership) {
|
||||
ENCODE_LENGTH_EXACT(Membership_Struct);
|
||||
SETUP_DIRECT_ENCODE(Membership_Struct, structs::Membership_Struct);
|
||||
|
||||
|
||||
eq->membership = emu->membership;
|
||||
eq->races = emu->races;
|
||||
eq->classes = emu->classes;
|
||||
@@ -2677,7 +2677,7 @@ ENCODE(OP_LogServer) {
|
||||
ENCODE_LENGTH_EXACT(LogServer_Struct);
|
||||
SETUP_DIRECT_ENCODE(LogServer_Struct, structs::LogServer_Struct);
|
||||
strncpy(eq->worldshortname, emu->worldshortname, sizeof(eq->worldshortname));
|
||||
|
||||
|
||||
//OUT(enablevoicemacros); // These two are lost, but must be one of the 1s in unknown[249]
|
||||
//OUT(enablemail);
|
||||
OUT(enable_pvp);
|
||||
@@ -3030,7 +3030,7 @@ ENCODE(OP_Stun) {
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_ZonePlayerToBind)
|
||||
ENCODE(OP_ZonePlayerToBind)
|
||||
{
|
||||
ENCODE_LENGTH_ATLEAST(ZonePlayerToBind_Struct);
|
||||
ZonePlayerToBind_Struct *zps = (ZonePlayerToBind_Struct*)(*p)->pBuffer;
|
||||
@@ -3083,7 +3083,7 @@ ENCODE(OP_AdventureMerchantSell) {
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_RaidUpdate)
|
||||
ENCODE(OP_RaidUpdate)
|
||||
{
|
||||
EQApplicationPacket *inapp = *p;
|
||||
*p = nullptr;
|
||||
@@ -3096,7 +3096,7 @@ ENCODE(OP_RaidUpdate)
|
||||
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_RaidUpdate, sizeof(structs::RaidAddMember_Struct));
|
||||
structs::RaidAddMember_Struct *add_member = (structs::RaidAddMember_Struct*)outapp->pBuffer;
|
||||
|
||||
|
||||
add_member->raidGen.action = in_add_member->raidGen.action;
|
||||
add_member->raidGen.parameter = in_add_member->raidGen.parameter;
|
||||
strn0cpy(add_member->raidGen.leader_name, in_add_member->raidGen.leader_name, 64);
|
||||
@@ -3173,7 +3173,7 @@ ENCODE(OP_VetRewardsAvaliable)
|
||||
old_data += sizeof(InternalVeteranReward);
|
||||
data += sizeof(structs::VeteranReward);
|
||||
}
|
||||
|
||||
|
||||
dest->FastQueuePacket(&outapp_create);
|
||||
delete inapp;
|
||||
}
|
||||
@@ -3331,7 +3331,7 @@ ENCODE(OP_GroupUpdate)
|
||||
EQApplicationPacket *in = *p;
|
||||
|
||||
GroupJoin_Struct *gjs = (GroupJoin_Struct*)in->pBuffer;
|
||||
|
||||
|
||||
//_log(NET__ERROR, "Received outgoing OP_GroupUpdate with action code %i", gjs->action);
|
||||
if((gjs->action == groupActLeave) || (gjs->action == groupActDisband))
|
||||
{
|
||||
@@ -3377,10 +3377,10 @@ ENCODE(OP_GroupUpdate)
|
||||
{
|
||||
// Group Update2
|
||||
//_log(NET__ERROR, "Struct is GroupUpdate2");
|
||||
|
||||
|
||||
unsigned char *__emu_buffer = in->pBuffer;
|
||||
GroupUpdate2_Struct *gu2 = (GroupUpdate2_Struct*) __emu_buffer;
|
||||
|
||||
|
||||
//_log(NET__ERROR, "Yourname is %s", gu2->yourname);
|
||||
|
||||
int MemberCount = 1;
|
||||
@@ -3402,7 +3402,7 @@ ENCODE(OP_GroupUpdate)
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_GroupUpdateB, PacketLength);
|
||||
|
||||
char *Buffer = (char *)outapp->pBuffer;
|
||||
|
||||
|
||||
// Header
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0); // Think this should be SpawnID, but it doesn't seem to matter
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, MemberCount);
|
||||
@@ -3410,7 +3410,7 @@ ENCODE(OP_GroupUpdate)
|
||||
|
||||
// Leader
|
||||
//
|
||||
|
||||
|
||||
VARSTRUCT_ENCODE_TYPE(uint32, Buffer, 0);
|
||||
VARSTRUCT_ENCODE_STRING(Buffer, gu2->yourname);
|
||||
VARSTRUCT_ENCODE_TYPE(uint8, Buffer, 0);
|
||||
@@ -3452,7 +3452,7 @@ ENCODE(OP_GroupUpdate)
|
||||
|
||||
GLAAus->NPCMarkerID = gu2->NPCMarkerID;
|
||||
memcpy(&GLAAus->LeaderAAs, &gu2->leader_aas, sizeof(GLAAus->LeaderAAs));
|
||||
|
||||
|
||||
dest->FastQueuePacket(&outapp);
|
||||
delete in;
|
||||
|
||||
@@ -3490,7 +3490,7 @@ ENCODE(OP_ChannelMessage)
|
||||
in->size = strlen(emu->sender) + 1 + strlen(emu->targetname) + 1 + strlen(emu->message) + 1 + 36;
|
||||
|
||||
in->pBuffer = new unsigned char[in->size];
|
||||
|
||||
|
||||
char *OutBuffer = (char *)in->pBuffer;
|
||||
|
||||
VARSTRUCT_ENCODE_STRING(OutBuffer, emu->sender);
|
||||
@@ -3538,7 +3538,7 @@ ENCODE(OP_GuildsList)
|
||||
}
|
||||
InBuffer += 64;
|
||||
}
|
||||
|
||||
|
||||
PacketSize++; // Appears to be an extra 0x00 at the very end.
|
||||
|
||||
in->size = PacketSize;
|
||||
@@ -3625,7 +3625,7 @@ ENCODE(OP_DzMemberList)
|
||||
ss.write((const char*)&null_term, sizeof(char));
|
||||
ss.write((const char*)&emu->entries[i].status, sizeof(char));
|
||||
}
|
||||
|
||||
|
||||
__packet->size = ss.str().length();
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
||||
@@ -3682,7 +3682,7 @@ ENCODE(OP_DzLeaderStatus)
|
||||
ss.write((const char*)&client_id, sizeof(uint32));
|
||||
ss.write((const char*)&client_id, sizeof(uint32));//1
|
||||
ss.write((const char*)&client_id, sizeof(uint32));
|
||||
|
||||
|
||||
__packet->size = ss.str().length();
|
||||
__packet->pBuffer = new unsigned char[__packet->size];
|
||||
memcpy(__packet->pBuffer, ss.str().c_str(), __packet->size);
|
||||
@@ -3708,7 +3708,7 @@ ENCODE(OP_BuffCreate)
|
||||
__packet->size = sz;
|
||||
__packet->pBuffer = new unsigned char[sz];
|
||||
memset(__packet->pBuffer, 0, sz);
|
||||
|
||||
|
||||
__packet->WriteUInt32(emu->entity_id);
|
||||
__packet->WriteUInt32(0); // PlayerID ?
|
||||
__packet->WriteUInt8(1); // 1 indicates all buffs on the player (0 to add or remove a single buff)
|
||||
@@ -3727,7 +3727,7 @@ ENCODE(OP_BuffCreate)
|
||||
__packet->WriteUInt32(emu->entries[i].spell_id);
|
||||
__packet->WriteUInt32(emu->entries[i].tics_remaining);
|
||||
__packet->WriteUInt32(0); // Unknown
|
||||
__packet->WriteString("");
|
||||
__packet->WriteString("");
|
||||
}
|
||||
__packet->WriteUInt8(0); // Unknown
|
||||
|
||||
@@ -3779,7 +3779,7 @@ ENCODE(OP_SpawnAppearance)
|
||||
dest->FastQueuePacket(&in, ack_req);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_ChangeSize, sizeof(ChangeSize_Struct));
|
||||
|
||||
ChangeSize_Struct *css = (ChangeSize_Struct *)outapp->pBuffer;
|
||||
@@ -3790,7 +3790,7 @@ ENCODE(OP_SpawnAppearance)
|
||||
css->Unknown12 = 1.0f;
|
||||
|
||||
dest->FastQueuePacket(&outapp, ack_req);
|
||||
|
||||
|
||||
delete in;
|
||||
}
|
||||
|
||||
@@ -3857,7 +3857,7 @@ ENCODE(OP_RespondAA) {
|
||||
FINISH_ENCODE();
|
||||
}
|
||||
|
||||
ENCODE(OP_AltCurrencySell)
|
||||
ENCODE(OP_AltCurrencySell)
|
||||
{
|
||||
ENCODE_LENGTH_EXACT(AltCurrencySellItem_Struct);
|
||||
SETUP_DIRECT_ENCODE(AltCurrencySellItem_Struct, structs::AltCurrencySellItem_Struct);
|
||||
@@ -3880,7 +3880,7 @@ ENCODE(OP_AltCurrency)
|
||||
if(opcode == 8) {
|
||||
AltCurrencyPopulate_Struct *populate = (AltCurrencyPopulate_Struct*)emu_buffer;
|
||||
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_AltCurrency, sizeof(structs::AltCurrencyPopulate_Struct)
|
||||
EQApplicationPacket *outapp = new EQApplicationPacket(OP_AltCurrency, sizeof(structs::AltCurrencyPopulate_Struct)
|
||||
+ sizeof(structs::AltCurrencyPopulateEntry_Struct) * populate->count);
|
||||
structs::AltCurrencyPopulate_Struct *out_populate = (structs::AltCurrencyPopulate_Struct*)outapp->pBuffer;
|
||||
|
||||
@@ -4064,7 +4064,7 @@ DECODE(OP_PetCommands)
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_AltCurrencySellSelection)
|
||||
DECODE(OP_AltCurrencySellSelection)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::AltCurrencySelectItem_Struct);
|
||||
SETUP_DIRECT_DECODE(AltCurrencySelectItem_Struct, structs::AltCurrencySelectItem_Struct);
|
||||
@@ -4073,7 +4073,7 @@ DECODE(OP_AltCurrencySellSelection)
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_AltCurrencySell)
|
||||
DECODE(OP_AltCurrencySell)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::AltCurrencySellItem_Struct);
|
||||
SETUP_DIRECT_DECODE(AltCurrencySellItem_Struct, structs::AltCurrencySellItem_Struct);
|
||||
@@ -4094,7 +4094,7 @@ DECODE(OP_ShopRequest) {
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_GuildRemove)
|
||||
DECODE(OP_GuildRemove)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::GuildCommand_Struct);
|
||||
SETUP_DIRECT_DECODE(GuildCommand_Struct, structs::GuildCommand_Struct);
|
||||
@@ -4105,7 +4105,7 @@ DECODE(OP_GuildRemove)
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
DECODE(OP_GuildDemote)
|
||||
DECODE(OP_GuildDemote)
|
||||
{
|
||||
DECODE_LENGTH_EXACT(structs::GuildDemoteStruct);
|
||||
SETUP_DIRECT_DECODE(GuildDemoteStruct, structs::GuildDemoteStruct);
|
||||
@@ -4144,7 +4144,7 @@ DECODE(OP_InspectRequest) {
|
||||
/*DECODE(OP_InspectAnswer) {
|
||||
DECODE_LENGTH_EXACT(structs::InspectResponse_Struct);
|
||||
SETUP_DIRECT_DECODE(InspectResponse_Struct, structs::InspectResponse_Struct);
|
||||
|
||||
|
||||
IN(TargetID);
|
||||
IN(playerid);
|
||||
|
||||
@@ -4278,7 +4278,7 @@ DECODE(OP_ItemLinkClick) {
|
||||
DECODE_LENGTH_EXACT(structs::ItemViewRequest_Struct);
|
||||
SETUP_DIRECT_DECODE(ItemViewRequest_Struct, structs::ItemViewRequest_Struct);
|
||||
MEMSET_IN(ItemViewRequest_Struct);
|
||||
|
||||
|
||||
IN(item_id);
|
||||
int r;
|
||||
for (r = 0; r < 5; r++) {
|
||||
@@ -4287,7 +4287,7 @@ DECODE(OP_ItemLinkClick) {
|
||||
// Max Augs is now 6, but no code to support that many yet
|
||||
IN(link_hash);
|
||||
IN(icon);
|
||||
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
@@ -4331,7 +4331,7 @@ DECODE(OP_ShopPlayerBuy)
|
||||
}
|
||||
|
||||
DECODE(OP_ClientUpdate) {
|
||||
// for some odd reason, there is an extra byte on the end of this on occasion..
|
||||
// for some odd reason, there is an extra byte on the end of this on occasion..
|
||||
DECODE_LENGTH_ATLEAST(structs::PlayerPositionUpdateClient_Struct);
|
||||
SETUP_DIRECT_DECODE(PlayerPositionUpdateClient_Struct, structs::PlayerPositionUpdateClient_Struct);
|
||||
IN(spawn_id);
|
||||
@@ -4351,7 +4351,7 @@ DECODE(OP_ClientUpdate) {
|
||||
DECODE(OP_CharacterCreate) {
|
||||
DECODE_LENGTH_EXACT(structs::CharCreate_Struct);
|
||||
SETUP_DIRECT_DECODE(CharCreate_Struct, structs::CharCreate_Struct);
|
||||
|
||||
|
||||
IN(gender);
|
||||
IN(race);
|
||||
IN(class_);
|
||||
@@ -4361,7 +4361,7 @@ DECODE(OP_CharacterCreate) {
|
||||
emu->start_zone = RuleI(World, TutorialZoneID);
|
||||
else
|
||||
emu->start_zone = eq->start_zone;
|
||||
|
||||
|
||||
IN(haircolor);
|
||||
IN(beard);
|
||||
IN(beardcolor);
|
||||
@@ -4396,7 +4396,7 @@ DECODE(OP_WhoAllRequest) {
|
||||
IN(gmlookup);
|
||||
IN(guildid);
|
||||
IN(type);
|
||||
|
||||
|
||||
FINISH_DIRECT_DECODE();
|
||||
}
|
||||
|
||||
@@ -4842,7 +4842,7 @@ char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint
|
||||
|
||||
const Item_Struct *item = inst->GetItem();
|
||||
//_log(NET__ERROR, "Serialize called for: %s", item->Name);
|
||||
|
||||
|
||||
RoF::structs::ItemSerializationHeader hdr;
|
||||
|
||||
//sprintf(hdr.unknown000, "06e0002Y1W00");
|
||||
@@ -5090,7 +5090,7 @@ char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint
|
||||
//_log(NET__ERROR, "ItemBody tertiary struct is %i bytes", sizeof(RoF::structs::ItemTertiaryBodyStruct));
|
||||
RoF::structs::ItemTertiaryBodyStruct itbs;
|
||||
memset(&itbs, 0, sizeof(RoF::structs::ItemTertiaryBodyStruct));
|
||||
|
||||
|
||||
itbs.loregroup = item->LoreGroup;
|
||||
itbs.artifact = item->ArtifactFlag;
|
||||
itbs.summonedflag = item->SummonedFlag;
|
||||
@@ -5306,7 +5306,7 @@ char* SerializeItem(const ItemInst *inst, int16 slot_id_in, uint32 *length, uint
|
||||
uint32 SubLengths[10];
|
||||
|
||||
for(int x = 0; x < 10; ++x) {
|
||||
|
||||
|
||||
SubSerializations[x] = nullptr;
|
||||
|
||||
const ItemInst* subitem = ((const ItemInst*)inst)->GetItem(x);
|
||||
|
||||
Reference in New Issue
Block a user