Add logging for flee

This commit is contained in:
Akkadius
2020-01-03 17:23:51 -06:00
parent 3a10131a00
commit 9dda9098a0
4 changed files with 69 additions and 29 deletions
+2
View File
@@ -112,6 +112,7 @@ namespace Logs {
AICastBeneficialClose,
AoeCast,
EntityManagement,
Flee,
MaxCategoryID /* Don't Remove this */
};
@@ -183,6 +184,7 @@ namespace Logs {
"AI Cast Beneficial Close",
"AOE Cast",
"Entity Management",
"Flee",
};
}
+10
View File
@@ -541,6 +541,16 @@
OutF(LogSys, Logs::Detail, Logs::EntityManagement, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFlee(message, ...) do {\
if (LogSys.log_settings[Logs::Flee].is_category_enabled == 1)\
OutF(LogSys, Logs::General, Logs::Flee, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define LogFleeDetail(message, ...) do {\
if (LogSys.log_settings[Logs::Flee].is_category_enabled == 1)\
OutF(LogSys, Logs::Detail, Logs::Flee, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
} while (0)
#define Log(debug_level, log_category, message, ...) do {\
if (LogSys.log_settings[log_category].is_category_enabled == 1)\
LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\