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[Logging] Add detailed zoning logging (#3555)
* WIP: Add zoning logging * Update zoning.cpp
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@@ -138,6 +138,7 @@ namespace Logs {
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QuestErrors,
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PlayerEvents,
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DataBuckets,
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Zoning,
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MaxCategoryID /* Don't Remove this */
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};
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@@ -235,6 +236,7 @@ namespace Logs {
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"QuestErrors",
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"PlayerEvents",
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"DataBuckets",
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"Zoning",
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};
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}
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@@ -804,6 +804,16 @@
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OutF(LogSys, Logs::Detail, Logs::DataBuckets, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogZoning(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::General, Logs::Zoning))\
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OutF(LogSys, Logs::General, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define LogZoningDetail(message, ...) do {\
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if (LogSys.IsLogEnabled(Logs::Detail, Logs::Zoning))\
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OutF(LogSys, Logs::Detail, Logs::Zoning, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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} while (0)
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#define Log(debug_level, log_category, message, ...) do {\
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if (LogSys.IsLogEnabled(debug_level, log_category))\
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LogSys.Out(debug_level, log_category, __FILE__, __func__, __LINE__, message, ##__VA_ARGS__);\
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