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[Bug Fix] Loginserver Error String Constants. (#1747)
- Constant was named after Windows macro.
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@ -129,13 +129,13 @@ namespace LS {
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namespace ErrStr {
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namespace ErrStr {
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constexpr static int NO_ERROR = 101; // No Error
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constexpr static int ERROR_NONE = 101; // No Error
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constexpr static int SERVER_UNAVAILABLE = 326; // That server is currently unavailable. Please check the EverQuest webpage for current server status and try again later.
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constexpr static int ERROR_UNKNOWN = 102; // Error - Unknown Error Occurred
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constexpr static int ACCOUNT_SUSPENDED = 337; // This account is currently suspended. Please contact customer service for more information.
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constexpr static int ERROR_ACTIVE_CHARACTER = 111; // Error 1018: You currently have an active character on that EverQuest Server, please allow a minute for synchronization and try again.
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constexpr static int ACCOUNT_BANNED = 338; // This account is currently banned. Please contact customer service for more information.
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constexpr static int ERROR_SERVER_UNAVAILABLE = 326; // That server is currently unavailable. Please check the EverQuest webpage for current server status and try again later.
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constexpr static int WORLD_MAX_CAPACITY = 339; // The world server is currently at maximum capacity and not allowing further logins until the number of players online decreases. Please try again later.
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constexpr static int ERROR_ACCOUNT_SUSPENDED = 337; // This account is currently suspended. Please contact customer service for more information.
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constexpr static int ERROR_1018_ACTIVE_CHARACTER = 111; // Error 1018: You currently have an active character on that EverQuest Server, please allow a minute for synchronization and try again.
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constexpr static int ERROR_ACCOUNT_BANNED = 338; // This account is currently banned. Please contact customer service for more information.
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constexpr static int UNKNOWN_ERROR = 102; // Error - Unknown Error Occurred
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constexpr static int ERROR_WORLD_MAX_CAPACITY = 339; // The world server is currently at maximum capacity and not allowing further logins until the number of players online decreases. Please try again later.
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};
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};
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}
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}
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@ -232,25 +232,26 @@ void WorldServer::ProcessUserToWorldResponseLegacy(uint16_t opcode, const EQ::Ne
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switch (r->response) {
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switch (r->response) {
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case UserToWorldStatusSuccess:
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case UserToWorldStatusSuccess:
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per->base_reply.error_str_id = LS::ErrStr::NO_ERROR;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_NONE;
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break;
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break;
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case UserToWorldStatusWorldUnavail:
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case UserToWorldStatusWorldUnavail:
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per->base_reply.error_str_id = LS::ErrStr::SERVER_UNAVAILABLE;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_SERVER_UNAVAILABLE;
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break;
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break;
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case UserToWorldStatusSuspended:
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case UserToWorldStatusSuspended:
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per->base_reply.error_str_id = LS::ErrStr::ACCOUNT_SUSPENDED;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_ACCOUNT_SUSPENDED;
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break;
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break;
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case UserToWorldStatusBanned:
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case UserToWorldStatusBanned:
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per->base_reply.error_str_id = LS::ErrStr::ACCOUNT_BANNED;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_ACCOUNT_BANNED;
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break;
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break;
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case UserToWorldStatusWorldAtCapacity:
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case UserToWorldStatusWorldAtCapacity:
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per->base_reply.error_str_id = LS::ErrStr::WORLD_MAX_CAPACITY;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_WORLD_MAX_CAPACITY;
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break;
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break;
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case UserToWorldStatusAlreadyOnline:
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case UserToWorldStatusAlreadyOnline:
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per->base_reply.error_str_id = LS::ErrStr::ERROR_1018_ACTIVE_CHARACTER;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_ACTIVE_CHARACTER;
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break;
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break;
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default:
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default:
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per->base_reply.error_str_id = LS::ErrStr::UNKNOWN_ERROR;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_UNKNOWN;
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break;
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}
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}
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if (server.options.IsWorldTraceOn()) {
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if (server.options.IsWorldTraceOn()) {
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@ -358,25 +359,26 @@ void WorldServer::ProcessUserToWorldResponse(uint16_t opcode, const EQ::Net::Pac
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switch (user_to_world_response->response) {
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switch (user_to_world_response->response) {
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case UserToWorldStatusSuccess:
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case UserToWorldStatusSuccess:
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per->base_reply.error_str_id = LS::ErrStr::NO_ERROR;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_NONE;
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break;
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break;
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case UserToWorldStatusWorldUnavail:
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case UserToWorldStatusWorldUnavail:
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per->base_reply.error_str_id = LS::ErrStr::SERVER_UNAVAILABLE;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_SERVER_UNAVAILABLE;
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break;
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break;
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case UserToWorldStatusSuspended:
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case UserToWorldStatusSuspended:
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per->base_reply.error_str_id = LS::ErrStr::ACCOUNT_SUSPENDED;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_ACCOUNT_SUSPENDED;
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break;
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break;
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case UserToWorldStatusBanned:
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case UserToWorldStatusBanned:
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per->base_reply.error_str_id = LS::ErrStr::ACCOUNT_BANNED;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_ACCOUNT_BANNED;
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break;
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break;
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case UserToWorldStatusWorldAtCapacity:
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case UserToWorldStatusWorldAtCapacity:
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per->base_reply.error_str_id = LS::ErrStr::WORLD_MAX_CAPACITY;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_WORLD_MAX_CAPACITY;
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break;
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break;
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case UserToWorldStatusAlreadyOnline:
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case UserToWorldStatusAlreadyOnline:
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per->base_reply.error_str_id = LS::ErrStr::ERROR_1018_ACTIVE_CHARACTER;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_ACTIVE_CHARACTER;
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break;
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break;
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default:
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default:
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per->base_reply.error_str_id = LS::ErrStr::UNKNOWN_ERROR;
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per->base_reply.error_str_id = LS::ErrStr::ERROR_UNKNOWN;
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break;
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}
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}
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if (server.options.IsTraceOn()) {
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if (server.options.IsTraceOn()) {
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