mirror of
https://github.com/EQEmu/Server.git
synced 2026-03-09 17:32:29 +00:00
Fix for pathfind.h
This commit is contained in:
parent
b94b59cf9b
commit
9c3e957d4e
@ -50,7 +50,7 @@ public:
|
|||||||
~PathfindingRoute();
|
~PathfindingRoute();
|
||||||
|
|
||||||
bool Active() const { return m_active; }
|
bool Active() const { return m_active; }
|
||||||
bool PathfindingRoute::DestinationValid(const glm::vec3 &dest);
|
bool DestinationValid(const glm::vec3 &dest);
|
||||||
void CalcCurrentNode(const glm::vec3 ¤t_pos, bool &wp_changed);
|
void CalcCurrentNode(const glm::vec3 ¤t_pos, bool &wp_changed);
|
||||||
const PathfindingNode& GetCurrentNode() { return m_nodes[m_current_node]; }
|
const PathfindingNode& GetCurrentNode() { return m_nodes[m_current_node]; }
|
||||||
unsigned short GetPreviousNodeFlag();
|
unsigned short GetPreviousNodeFlag();
|
||||||
|
|||||||
Loading…
x
Reference in New Issue
Block a user