[Experience] Change Exp Calculations to be 64 bit where needed. (#2677)

* [Experience] Change Exp Calculations to be 64 bit where needed.

* Fix lua values

* Formatting
This commit is contained in:
Aeadoin
2022-12-30 22:03:30 -05:00
committed by GitHub
parent f962466573
commit 9c3c5b5230
18 changed files with 92 additions and 85 deletions
+1 -1
View File
@@ -156,7 +156,7 @@ public:
void RaidMessageString(Mob* sender, uint32 type, uint32 string_id, const char* message,const char* message2=0,const char* message3=0,const char* message4=0,const char* message5=0,const char* message6=0,const char* message7=0,const char* message8=0,const char* message9=0, uint32 distance = 0);
void CastGroupSpell(Mob* caster,uint16 spellid, uint32 gid);
void SplitExp(uint32 exp, Mob* other);
void SplitExp(uint64 exp, Mob* other);
uint32 GetTotalRaidDamage(Mob* other);
void BalanceHP(int32 penalty, uint32 gid, float range = 0, Mob* caster = nullptr, int32 limit = 0);
void BalanceMana(int32 penalty, uint32 gid, float range = 0, Mob* caster = nullptr, int32 limit = 0);